Poly Haven: New hub for public domain assets

A key resource for any 3D artist working with digital creation is assets to quickly populate a scene or project. Those assets may include textures, 3D models, and anything that can help us adding context to a scene. We often recommend the download of assets from sites like HDRI haven and Texture Haven. They offer […]

HDR maps for interior rendering

If you have a project to render using either Eevee or Cycles, there is a high chance that you will need an HDR map for lighting. Using such a map as your environment texture could be the difference between an artificial and dark image to something realistic and bright. In the past we had to […]

Free textures and HDR maps for architecture

Having a good asset library is essential to becoming a productive architectural visualization artist, and nowadays you will find several online libraries that offer creative commons zero resources. Some of them are updated every week, and it is hard to keep track of all new assets. We made a list with the most recent additions […]

Shanghai Bund HDRI map

One of the key elements for a light setup using Blender Cycles and Eevee is an environment texture applied to the scene. Some artists still prefer to use a plain white background, but you won’t get reflections and light variations from something like an HDRI map. The best place to get those textures for Blender […]

Texture Haven is coming

When you have a project like an interior visualization of a scene to render with Cycles, having at your disposal a high-quality HDRI map is critical for lighting. That type of map works as an environmental texture and will add a great deal of light to the scene. In the past, you had to either […]

White living in Cycles

One of the essential elements to designing any architectural project is to orient the building. Find how sunlight will get to the room to either heat the room in the winter or cool it down for the summer. But, for architectural render, you might skip the sun studies if it doesn’t contribute the visualization. Like […]

Compact residence with Blender Cycles

The settings used to light a scene for interiors in Cycles will most likely feature an HDRI map as environment texture. That map will help you both compose a background and add light energy to the scene. But, a few artists are choosing a bright white light as background to light their scenes with some […]

Rendering a scene with HDRI in Blender and YafaRay

It been a while since anything related to YafaRay here on Blender 3D Architect, and most of that is because I couldn't find interesting works related to architecture and rendered with YafaRay. One of the possible reasons for that is called Blender Cycles. With a powerful renderer like Cycles already available in Blender, a lot […]

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