Tips to create better renderings with YafaRay

As an architectural visualization artist and also a teacher, I know how important the workflow required to achieve realistic images can be for architects. Every time I have the opportunity to talk with other architects, they always ask me for templates or presets to speed up the creation of good renderings in Blender. That is […]

Free eBook on planning and designing paper models in Blender

The object of architectural visualization is to show a project or idea in a way that anyone could understand, mostly by using a 2d media. At the end of project we will have something like an illustration of a project. But, with all technology available today, a few clients still want a physical model along […]

Modeling for architecture: Photo matching in Blender

The most common starting point for architectural visualization projects is a CAD file with some kind of technical drawing of the visualization subject, or at least a few sketches. With a CAD file we will import the lines and work with them to transform 2d lines into a 3d model. But, sometimes the starting point […]

YafaRay projects for SoC 2010

The approved projects for the Google Summer of Code 2010 were announced a few days ago, and just like in the past few years, Blender got a lot of projects selected. For architectural visualization point of view the projects and tools that might appear from SoC 2010 in Blender don`t bring much to our workflow. […]

Blender 2.50: Script adds stereo camera for architectural visualization

In a time with lots of videos and animations using stereo techniques to produce 3d content, it wouldn’t be bad to think that someday we will have to produce 3d videos for architectural visualization. The perception of interior visualization would be even improved due to the improved depth perception on the video. In Blender 2.49 […]

LuxRender: physically based absorption and 2.50 exporter

If you like to use LuxRender in your projects, you might want to look to the upcoming release of LuxRender 0.7, which is already in Release Candidate 1. The LuxRender 0.7 RC1 brings lots of bug fixes and new tools, like the physically base absorption. With this new feature, we can setup how much light […]

Architectural visualization from photos with Blender and YafaRay

There are basically two ways of starting an architectural visualization project and both methods deals at some level a kind of reference to start modeling. In the first one we have the use a traditional technical drawing coming straight from tools like AutoCAD, ArchiCAD or VectorWorks. At this point we have an orthographic projection with […]

How to render fluids and glass in LuxRender and Blender

If you ever tried to create a scene with lots of transparent objects, like a room with glass planes and objects know how hard it is to setup a scene like this. Before we start to think about get close to the final setup of the scene, all materials and reflections must be created to […]

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