Tips for precision modeling with Blender 3D

This is a common question I always have to answer about Blender; How to model with precision in Blender? Well, first of all we have to realize that Blender is a visualization and animation tool, not a CAD system like AutoCAD or ArchiCAD. It will never have precision tools as good as AutoCAD, just like […]

Using objects and meshes to emit light in Blender 3D

Sometimes we have to use more than a standard light of Blender to simulate an interior scene. Let me show you a really interesting project that I have been working on. It`s only a preliminary study for an art galley, where the objective is to use mostly indirect light for the scene, and put some […]

Grease Pencil improves review work in Blender

The review of any kind of work is very important for the artist, it gives feedback on the project and could give him some insights of what`s working and not working with the model. Until now, if I want to send a project for review, I had to render a test and send the image […]

LuxRender 0.5 for architectural visualization

Last week a new version of the Open source Unbiased render engine called LuxRender was released. It`s been quite awhile now since the last time I have used LuxRender to make any kind of rendering for a project. This new version has a great list of improvements and I decided to give it a try […]

New snapping tools for Blender 3D

If there is one thing that everyone involved with architectural visualizations likes is precision tools. And the snapping tools of Blender are evolving a lot, especially with the upcoming Apricot project. A few days ago, they released a test build of Blender, with a small addition to the existing snap option, which allows us to […]

Interior design with Blender 3D and Indigo Renderer

I`m working at a very simple project now, you may remember it from my previous post, which is a living room model rendered with Indigo, and modeled with Blender 3D. This last weekend I got some time to update the model and render it again, with a few more details. Most of the details are […]

Blender 3D and External Renderers

If you are used to Blender, then you must know about the use of external raytracers with Blender 3D. If not, then you are probably asking yourself, can I use V-Ray or Mental Ray with Blender? I know a lot of people use 3ds Max and V-Ray to create architectural visualization, but you can find […]

How to use photometric lights in Blender 3D?

How to use photometric lights with Blender 3D? Is it possible? Of course it is! When I have a project that requires the use of Photometric lights, I use Indigo as an external render for Blender. Just recently Indigo is supporting the use of IES lights, and it opened a whole new world of possibilities […]