Blender 3D 2.50 Alpha 0 for architectural visualization

As you may have saw on all Blender 3D related web sites the first release of Blender 3D 2.50 is available to download! This is indeed a milestone for all the hard development efforts made in the past months and shows that all changes are going on the right direction. If you want to download […]

Architectural Modeling: Creating roofs with plugins for SketchUp

Among all the elements of an architectural project, the one that really is annoying to create in 3d is the roof. If you ever tryied to model a 3d roof, specially those complex and full of different slopes and levels, then you know what I’m talking. Unfortunately, I don’t know of any special script that […]

Free courseware on technical drawing with AutoCAD

I just found out about another great free resource to learn technical drawing with AutoCAD, designed to show the tool for unexperienced users. As you may know by the articles and tutorials posted here on the blog, it`s been a while since AutoCAD is not my main CAD software tool. Today I`m using mostly DoubleCAD […]

Book review: A visual dictionary of architecture

Ever since I started to study and work with architecture, one of the biggest challenges for a student is to read a document describing the details of a project and building, with lots of technical terms and names. Well, back there I bought a great book describing with drawings all parts and details of architecture. […]

New shader to create frosted glass in YafaRay for interior design

The next version of YafaRay is in development and a few weeks I posted an article about one of the new tools, of what will became YafaRay 0.1.2 in the future, which will allow YafaRay users to use photometric lights (IES files). This is a great feature for architectural visualization artists willing to give more […]

Basic tutorial on how to model buildings with box modeling

From all the techniques available to create 3d models for architectural visualization, I often use a mix of edge modeling and box modeling to create furniture and parts of my projects. If you watched some of my tutorials, you might know that I use edge modeling for almost everything. But, edge modeling has a downside […]

First preview of the LuxRender exporter for Blender 2.50

The development of Blender 2.50 is going quite well, and after the great presentations showed on the Blender Conference 2009, with a preview of the work being created by the Durian team, the community became even more exited about the release of the “Beta 0” version of Blender 2.50. Most of the tools developed for […]