YafaRay Annual Contest 2010: Abandoned Classics

In most architectural visualization projects we have a single objective, which is to show a project will look like by the time it is actually build. For computer graphics is quite easy to show and represent perfect surfaces and brand new objects. If you have to work on objects and places that doesn`t look new, […]

LuxRender using GPU with SmallLuxGPU for Architecture

In a few months the use of GPU power to render scenes will be just like a global illumination render is today. Almost all tools specialized on rendering offers some kind of GI method to improve rendering. I still remember that a few years ago it was quite expansive to get GI renders. By the […]

Book Review: Blender 2.49 Scripting

One of the things that I keep saying to all my students is that if they want to work with big and complex projects in Blender, they must learn how to work with Python to create custom tools and scripts to accelerate the creation process. This is a rule for all kinds of environment scenarios, […]

Modeling for architecture: Modeling a chain link fence

In architectural visualization we can find lots of objects that can be represented with the use of simple patterns like the floor tiles. For this type of 3d object we can use the Array modifier to create large surfaces based on a single and simple 3d pattern. The only thing we have to do before […]

Indigo Renderer using GPU to speed up rendering

The demand for better and faster renderings is always growing, and to speed up the render of any type of project we can always turn to GPU based renderings. Today we have a lot of options to use GPU based technology to create renderings almost in real-time, depending on how powerful your video card is, […]

Tips to create better renderings with YafaRay

As an architectural visualization artist and also a teacher, I know how important the workflow required to achieve realistic images can be for architects. Every time I have the opportunity to talk with other architects, they always ask me for templates or presets to speed up the creation of good renderings in Blender. That is […]

Modeling a pillow for interior design with Blender

Last week I was trying to demonstrate a way to create a simple pillow in Blender, using a mix of poly modeling and the sculpt tools. The objective was to use the pillow to apply a ramp material, and make a velvet material. Objects with highly fabric surfaces like a pillow, demands that the artist […]