Basic tutorial on how to model buildings with box modeling

From all the techniques available to create 3d models for architectural visualization, I often use a mix of edge modeling and box modeling to create furniture and parts of my projects. If you watched some of my tutorials, you might know that I use edge modeling for almost everything. But, edge modeling has a downside […]

Using furniture models from the 3d warehouse in Blender 2.50

If you are using Blender 3D for architectural visualization for some time, you probably know that we don’t have large libraries of furniture models available in the native Blender 3d file format. A good library of 3d models to use in architectural visualization projects is crucial to speed up the development of any project, and […]

Quick guide to model walls in Blender 3d for architectural visualization

I often get e-mails and questions from architects and students interested on migrating their visualization workflow to Blender 3D, and start to produce 3d models for architecture. They get interested on Blender based on artwork seen on the internet and the great renderers produced in LuxRender, YafaRay and Indigo with Blender 3d used as the […]

Free tutorials about architectural modeling with Autodesk Revit 2010

As part of the work with architectural visualization we sometimes have to deal with different tools and softwares, used by architects and offices. When we work with our own projects and have full control over the workflow, it’s quite easy to choose the tools and softwares used along the process. But, what if you get […]

Aligning 3d objects with Python for architectural modeling

The use of scripts to create routines and do repetitive tasks in 3d modeling is a common practice among more experienced artists, and for architectural modeling it’s no different. In Blender 3D we use Python to create scripts that can help us in the modeling process. From time to time, I show a few scripts […]

Modeling terrains with displacement maps in SketchUp and Blender 3D

The creation of terrains and sites can be accomplished in several different ways, ranging from a series of curves that can be connected, from simple subdivision modeling. One of the fastest techniques to create large terrains with only a few mouse clicks is with displacement maps. This is a type of texture similar to the […]

Modeling for architecture: Script Blender Assisted Design

Work with precision modeling in Blender 3d for architecture, may require a few precautions and the extensive use of snap tools and the 3d cursor. But, from time to time a few users develop python scripts that aid in the design process, adding CAD capabilities to 3d modeling in Blender. Today I’m going to recommend […]

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