Modeling a window with SketchUp

The use of reference drawings to help with the 3d modeling is quite important, and can really make the difference with the overall time needed to create a 3d object. In the video below you will see how to create a window in SketchUp and see how fast the author of the tutorial creates the […]

High poly furniture modeling: Bantam armchair

It is quite common to find tutorials about furniture modeling that only shows how to create low poly models, and that doesn`t go to long on the detailing necessary to create high poly furniture. Well, I was browsing the web this morning when I found this great tutorial about high poly furniture modeling. I know, […]

Spin as a polar Array in Blender 2.5

After a really long period without producing any video tutorials, finally I got back with a new set of software and hardware to produce new videos. And yesterday I made a quick test with this new software and worked on a quick video. The video shows in a quick way, how to use the Spin […]

How to model a kitchen sink in Blender 2.5

Here we go again with another example of how to create furniture models in Blender, this time the subject of the tutorial is a kitchen sink. The tutorial I found yesterday shows the process of creation a kitchen sink with Blender 2.5, and unfortunately it is in time-lapse format. Even with the accelerated speed, we […]

How to create the poché effect in Blender for architecture

In architectural modeling, we often have to draw or modeling something that must show parts of the walls that are being cut by the section plane. In architecture it is called poché, and to represent that we have to fill the planes with black. If you never had the opportunity to create the poché effect […]

Free low poly trees for architectural visualization

In every article that I have the opportunity to talk about trees and shrubs for architectural visualization, I always recommend the use of textures to simulate and populate a scene. They give great results without big loads on the scene performance. But, if you need geometry based trees to use on your projects, then the […]

Modeling with the Array Modifier in Blender 2.5

One of the things that I have learned in the past few years about architecture modeling is that we often use patterns to create geometry. Everywhere we look, there is some kind of pattern, and this is what makes tools such as the Array Modifier in Blender so important for architectural modeling. Have you ever […]

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