Posts Tagged "YafaRay Tutorial"
Posted by Allan Brito on April 19th, 2011 ~
1 Comment
There is a simple rule to work with YafaRay and render scenes for architecture, which determines the render method used for a project. When the scene is an external view we should use Pathtracing as render method. And for internal views the best option would be Photon mapping. Those are…
Posted by Allan Brito on March 17th, 2011 ~
5 Comments
I was browsing the YafaRay user forums last week and found a few great examples of architectural rendering made with YafaRay and Blender. The author of those renderings is a user called suomi, which shows some impressive skills on both YafaRay setup and post production on GIMP. In the image…
Posted by Allan Brito on July 5th, 2010 ~
1 Comment
Since the end of 2009 an experimental version of YafaRay showing some of the features we can expect to be on YafaRay 0.1.2 is available to download. Now, the same version has moved from an experimental build to a beta state, which means that in a short time the stable…
Posted by Allan Brito on February 9th, 2010 ~
3 Comments
From all the renderers available for Blender, YafRay/YafaRay is one of the oldest options to render projects with advanced raytracing options in Blender, and it is one of the best companions for architectural visualization artists that use Blender. In my previous articles here in the blog, you may have notice…
Posted by Allan Brito on September 24th, 2009 ~
5 Comments
An experimental version of the next version of YafaRay was released back at the beginning of September, and among several bug fixes and improvements, a few features were added. And of course, some of those features will help a lot artists interested on the use of Blender 3D and YafaRay…
Posted by Allan Brito on September 9th, 2009 ~
9 Comments
In one of the articles of the blog I have written about the setup of alpha maps in LuxRender, to render trees and other elements that could be created and rendered with textures, especially vegetation for external architectural visualization. Since then, a lot of people ask me about the same…
Posted by Allan Brito on September 2nd, 2009 ~
2 Comments
One of the most common environments to present 3d models is the so called studio setup, where we can find a 3d scene specially prepared like a real photography studio. The advantage of this type of scene is that it is a way to show a 3d model in an…
Posted by Allan Brito on July 21st, 2009 ~
5 Comments
In the past few days a lot of interesting materials and tutorials have been published about the use of YafaRay and Blender 3D for interior design and architectural visualization. I`m going to point out some great resources that works as examples of artwork created with Blender, and also as a…