Posts Tagged "Unbiased Render"
Posted by Allan Brito on July 21st, 2011 ~
5 Comments
Which unbiased render engine is the best to use with Blender? This is a question I often receive on the contact form of the blog. To answer this kind of question, nothing better than try yourself some of the renderers or take a look on some quick comparisons between all…
Posted by Allan Brito on July 12th, 2011 ~
4 Comments
A new render called NOX was announced a few days ago and the company behind it is Evermotion, a well-known portal dedicated to architectural visualization based mostly in 3ds Max and V-Ray. Their renderer NOX is an unbiased render engine that can create realistic images based on the metropolis Light…
Posted by Allan Brito on May 18th, 2011 ~
1 Comment
One of the renderers that I miss to use with Blender these days is Indigo Renderer, mostly because I remember the days where I used it a lot on Blender 2.4x to render incredible images. Today we still don`t have a stable release of the exporter script to render our…
Posted by Allan Brito on April 13th, 2011 ~
6 Comments
Here is another great example of internal rendering made with Blender and LuxRender. An artist called strelok posted on the LuxRender user forums a scene of a kitchen, with some great insights for materials and lights. At the discussion on the forums, strelok posted his settings for the rendering with…
Posted by Allan Brito on October 4th, 2010 ~
6 Comments
It is always good to have a wide range of options to choose when we have to start an architectural visualization project, and today our options to render projects with Blender are increasing in quantity and quality. I just found another open source renderer that is compatible with Blender, which…
Posted by Allan Brito on September 21st, 2010 ~
3 Comments
In the past few weeks a lot of progress was made in the development of the add-ons that will enable Blender 2.54 to export scenes for LuxRender and YafaRay. For architectural visualization artists that use those tools, it may be the final reason for migrate the entire workflow to Blender…
Posted by Allan Brito on May 27th, 2010 ~
2 Comments
The demand for better and faster renderings is always growing, and to speed up the render of any type of project we can always turn to GPU based renderings. Today we have a lot of options to use GPU based technology to create renderings almost in real-time, depending on how…
Posted by Allan Brito on February 1st, 2010 ~
3 Comments
One of the most used tools to create rough studies and models for architectural visualization is SketchUp, because of the easy to use and speed in which we can create 3d models. So far, if we wanted to render a project designed with SketchUp and with photo real algorithms, we…