Understanding Path Tracing

You probably have already seen at the Blender interface something related to a word called “Path Tracing”. What is it exactly? This is the main algorithm used by Cycles to compute light on your architectural visualization projects, and not only by Cycles! A lot of renderers use Path Tracing as their main render method. Do […]

House renderings with Blender and YafaRay

An artist called Abner just posted on the YafaRay user forums a great set of external renderings made with Blender for architecture. In all examples he shows external renderings of houses with lots of trees and shrubs in the scene. And to help us improve or own projects made with YafaRay, Abner was kind enough […]

Interactive real-time render for architecture in Blender 2.50

The SmallLuxGPU is an experiment to use GPU power to render in real-time using OpenCL and LuxRender. This is an amazing option to work with advanced rendering techniques in Blender, using GPU power to reduce the time to have a clean and noise free image in LuxRender. This week David Bucciarelli author of the project, […]

YafaRay and Blender 2.50 demo videos

Earlier this week I posted an article about the first experimental script available to use LuxRender with Blender 2.50, which allows architectural visualization artists to use the incredible LuxRender algorithms, and generate photo realistic images. This is not the first experiment to create an exporter for Blender 2.50. If you can`t recall, there was already […]

Mind map of YafaRay lights for architecture

One of the ways I use to organize my presentations and even the subjects of my books is with Mind maps. This is a powerful and intuitive way to organize and display information, in order to plan or make decisions. If you are a Blender user that renders your projects with YafaRay, you may already […]

News about GPU rendering with LuxRender, YafaRay, iRay and Maya

In the past few days a lot of interesting news and demos about GPU rendering appear o twitter and user forums. It`s quite clear that after the announcement of Octane Render and Arion, we will start to see even more releases related with GPU render. I will start with the announcement of a GPU render […]

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