Geometry Nodes for architecture (Downloadable example)

The introduction of Geometry Nodes gave us a world of possibilities in Blender to create procedural models based on complex arrangements of Nodes. It is impressive if you look around to see what people can do with those Nodes. However, many artists wonder if it is possible to use Geometry Nodes inside an architectural workflow. […]

Last week in Blender 3D Architect 2022: Week 21

If you missed any of our articles from last week in Blender 3D Architect, you now have the chance to view a summary of all the content we posted. Among the materials, you will always find content related to architecture, furniture models, and also news about Blender. Here is a list of articles from last […]

Cabin in Scotland with Blender Cycles (Modeling Timelapse)

One of the first steps for any architectural visualization project is to create all 3D models related to the design. You can start from scratch using a reference to your project or develop everything with what you have in mind. Regardless of your choice, you need to create or append most 3D objects to apply […]

Plasticity: Open-source NURBS modeler

The primary technique used to create architectural models is subdivision or polygon modeling because it fits better with the shapes we have to make. However, if you change the subject and go to furniture modeling, you might find specific models that demand more control over smooth shapes. For those cases, a NURBS modeler is the […]

PyClone and Home Builder 2.92 released

The use of Add-ons is a powerful way of expanding the tools and capabilities of Blender, and there is a vast list of options to help you in many different tasks. However, depending on the type of changes you need to make in Blender, an Add-on might not be enough. In some cases, you need […]

Must-have Add-ons for architecture with Blender: Set Precise Mesh (Free)

Having options to work with precision modeling in Blender is critical for any project related to architectural visualization, and we have quite a few options to manage lengths available. During modeling, you can specify distances with numeric input from the keyboard to help you create architectural elements, but after you have completed those objects editing […]

Blender for architecture: Grease Pencil and Sverchok for walls (Demo)

As we usually mention here in Blender 3D Architect, using tools such as Blender in architecture often brings marketing and still image visualization as their primary and only potential contribution for a design. It can go much further than “simple” visualization with the current companion tools under development. When you mix those tools with existing […]

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