Posts Tagged "Modeling for Architecture"
Posted by Allan Brito on January 4th, 2010 ~
6 Comments
A few days ago I published here on the blog an article recommending a great tutorial about architectural modeling for a building, designed to be used in interactive visualization projects like games. This tutorial shows techniques and tools to create the external environment of a building in 3ds Max, and…
Posted by Allan Brito on December 29th, 2009 ~
4 Comments
The new Solidify Modifier added to the Blender 3D 2.50 development is making a huge success among 3d artists, and it will be indeed a great tool for anyone who ever tried to work with poly modeling using curved surfaces. Without the Solidify modifier or script, we have to work…
Posted by Allan Brito on December 28th, 2009 ~
5 Comments
Among all the techniques used to create 3d models for visualization, the most used for architectural visualization is edge modeling followed by subdivision modeling. The edge modeling technique is the one that provides the highest level of control over precision and allows the artist to set measurements and divisions based…
Posted by Allan Brito on December 22nd, 2009 ~
8 Comments
For those of you that look for news about Blender 3d 2.50 developments, something new was added to the SVN and will probably be included on the next test release. Well, the tool is not entirely new, because it was available as a Python script in past Blender releases, and…
Posted by Allan Brito on November 16th, 2009 ~
3 Comments
From all the techniques available to create 3d models for architectural visualization, I often use a mix of edge modeling and box modeling to create furniture and parts of my projects. If you watched some of my tutorials, you might know that I use edge modeling for almost everything. But,…
Posted by Allan Brito on November 11th, 2009 ~
4 Comments
The architectural visualization workflow is somehow a mystery for people that didn’t had any contact with the development of a project, side by side with an architect or company. I can say that from my experiences in my architectural visualization classes, where I often get students with an animation or…
Posted by Allan Brito on October 28th, 2009 ~
5 Comments
As part of the work with architectural visualization we sometimes have to deal with different tools and softwares, used by architects and offices. When we work with our own projects and have full control over the workflow, it’s quite easy to choose the tools and softwares used along the process….
Posted by Allan Brito on October 8th, 2009 ~
1 Comment
The creation of terrains and sites can be accomplished in several different ways, ranging from a series of curves that can be connected, from simple subdivision modeling. One of the fastest techniques to create large terrains with only a few mouse clicks is with displacement maps. This is a type…