Posts Tagged "mental Ray"
Posted by Allan Brito on April 20th, 2010 ~
7 Comments
I still know a lot of architects and 3d artists that uses mostly 3ds Max for their visualization projects. Even in my classroom I have a few students that have to use both Blender and 3ds Max because of their jobs as interns in architectural offices, or animation studios. How…
Posted by Allan Brito on March 30th, 2010 ~
0 Comments
In which scale you usually work on your models? The use of the right scale set is an important decision for every architectural visualization artists, and could determine how easy the setup of the scene and even render parameters will work. For artists using unbiased renders like LuxRender or Indigo,…
Posted by Allan Brito on December 23rd, 2009 ~
2 Comments
From all predictions about the future of architectural visualization, one of them is becoming a reality right now, and it’s the adoption of realtime rendering technology to make presentations and develop projects side by side with clients. A realtime render engine os designed to help on the development, and not…
Posted by Allan Brito on December 10th, 2009 ~
1 Comment
The number of external renders engines compatible with Blender 3D is growing fast, and today we have several options to render projects using advanced global illumination algorithms and methods. A few months ago we only had mostly YafRay and PovRay to create our projects. I know there was other like…
Posted by Allan Brito on December 2nd, 2009 ~
2 Comments
From all the renders used to create architectural visualization, I believe that Mental Ray is the second most used render engine, right behind VRay. The fact that 3ds Max already came with Mental Ray in all installations is a great help to get more users, but it doesn’t mean that…
Posted by Allan Brito on October 20th, 2009 ~
5 Comments
For architectural visualization artists starting to work with Ray Tracing renderer such as Yafaray, LuxRender, V-Ray and Mental Ray it’s quite important to understand the basics behind of these softwares. In my classes I always recommend a few tutorials, articles and ebooks to help on the documentation of process like…
Posted by Allan Brito on September 11th, 2009 ~
7 Comments
In the past five weeks I’m giving a course at the local Autodesk reseller here in my city, about the use of 3ds Max and Mental Ray for architectural visualization. Well, I would love to give the same course using Blender 3D instead, but I doubt that the guys of…
Posted by Allan Brito on August 12th, 2009 ~
4 Comments
The Siggraph of this year showed how strong the real time render technologies will come to the workflow of all 3d artists in a short time. Almost all tools are based on GPU power to render scenes in real time, which will demand even more from the video cards of…