Posts Tagged "Blender Architecture"
Posted by Allan Brito on March 11th, 2011 ~
3 Comments
After a really long period without producing any video tutorials, finally I got back with a new set of software and hardware to produce new videos. And yesterday I made a quick test with this new software and worked on a quick video. The video shows in a quick way,…
Posted by Allan Brito on February 22nd, 2011 ~
4 Comments
If you work a lot with 3d modeling and architectural modeling using Blender, probably you have a set of scripts to help you with some of the modeling common tasks. With the recent update in Blender from 2.49 to 2.5 a lot of useful scripts became outdated and need some…
Posted by Allan Brito on November 30th, 2010 ~
5 Comments
The modeling process used in architectural visualization projects is not that different from other types of projects. But, for inexperienced artists the process may seem a bit complex, due to the fact that we must follow some guidelines to work with geometrical shapes and real-world scale. One of the ways…
Posted by Allan Brito on October 5th, 2010 ~
3 Comments
In a previous post I did mention an old project that I will try to accomplish in the next weeks, which is the creation of better tools to create architectural models in Blender. This will involve a lot of testing and scripting in Python. Now the idea is mature, and…
Posted by Allan Brito on May 25th, 2010 ~
3 Comments
As an architectural visualization artist and also a teacher, I know how important the workflow required to achieve realistic images can be for architects. Every time I have the opportunity to talk with other architects, they always ask me for templates or presets to speed up the creation of good…
Posted by Allan Brito on April 15th, 2010 ~
3 Comments
Earlier this week I posted an article about the first experimental script available to use LuxRender with Blender 2.50, which allows architectural visualization artists to use the incredible LuxRender algorithms, and generate photo realistic images. This is not the first experiment to create an exporter for Blender 2.50. If you…
Posted by Allan Brito on January 20th, 2010 ~
2 Comments
Before we start to work with photo real renderings generated by sophisticated softwares, the most used technique to show and represent architectural visualization projects was NPR, which is the acronym to Non-photorealistic rendering. The images were generated using techniques such as watercolor or airbrush. To use NPR style images in…
Posted by Allan Brito on November 25th, 2009 ~
8 Comments
As you may have saw on all Blender 3D related web sites the first release of Blender 3D 2.50 is available to download! This is indeed a milestone for all the hard development efforts made in the past months and shows that all changes are going on the right direction….