Posts Tagged "Blender Architecture"
Posted by Allan Brito on September 26th, 2011 ~
6 Comments
In the near future we will have a great addition for architectural visualization artists using Blender, which is the new Blender render engine called Cycles. I’m studying Cycles a lot, because I want to start working with as much projects as I can use it, and because I’m building an…
Posted by Allan Brito on August 26th, 2011 ~
1 Comment
The light setup is a very important part of any architectural visualization project, and I get a lot of questions about how to properly setup the lights for different kinds of environments. You may remember an interview I did with an artist called Stanislav Pyadishev, which uses Blender and YafaRay…
Posted by Allan Brito on May 17th, 2011 ~
3 Comments
How much time do you spend working on your textures for architectural visualization? Well, sometimes a good texture may be the difference between an average or an incredible image. If you don`t believe this, take a look on the image below, which was created by an artist called Hurricane, and…
Posted by Allan Brito on April 5th, 2011 ~
1 Comment
How to get started with a modeling project in architectural visualization? One of the first steps to start a project is to get the technical drawings as a background in Blender to start working with them, and avoid to get lost with measurements. When we have the technical drawings, this…
Posted by Allan Brito on March 31st, 2011 ~
0 Comments
From all of the possible parts of any architectural project that we have to model, I believe the creation of stairs is one of the most difficult, especially for new users. In my classes about modeling for architecture with Blender, I always ask my students to create stairs to improve…
Posted by Allan Brito on March 17th, 2011 ~
5 Comments
I was browsing the YafaRay user forums last week and found a few great examples of architectural rendering made with YafaRay and Blender. The author of those renderings is a user called suomi, which shows some impressive skills on both YafaRay setup and post production on GIMP. In the image…
Posted by Allan Brito on March 15th, 2011 ~
2 Comments
There are a lot of ways to create terrains with Blender to use for architectural visualization. The technique to model a terrain will mostly depend on the reference that we have to create the terrain. One of the tools of Blender that can really help with the modeling of terrains…
Posted by Allan Brito on March 14th, 2011 ~
1 Comment
When the goal of a project is to produce an animation for architecture, we may need to use a render farm to speed up the render and be able to deliver the files without blow the deadline. If you don’t have a render farm in your office or school, a…