Posts Tagged "Blender 2.5"
Posted by Allan Brito on August 10th, 2011 ~
5 Comments
The use of Cycles for architectural modeling is really cool to see an almost realtime feedback of your modeling. My previous article on the blog just showed how to do that in Cycles. But, a lot of people send me messages asking more about how to deal with lights in…
Posted by Allan Brito on July 29th, 2011 ~
5 Comments
After a really long week I got some time to create a quick tutorial about how to use the Bevel Modifier in Blender, to chamfer edges for architectural modeling. This is an important detail to add realism to walls and furniture. The trick is quite simple, and consists on use…
Posted by Allan Brito on July 21st, 2011 ~
5 Comments
Which unbiased render engine is the best to use with Blender? This is a question I often receive on the contact form of the blog. To answer this kind of question, nothing better than try yourself some of the renderers or take a look on some quick comparisons between all…
Posted by Allan Brito on June 26th, 2011 ~
1 Comment
An artist from the YafaRay user forums called sadaj72 posted an interesting render with an interior view of a room, using only a few objects on the scene. One of those objects is a classic piece of furniture, which is the Eames Lounge Chair. The render can be viewed in…
Posted by Allan Brito on June 21st, 2011 ~
1 Comment
It is competition time at the LuxRender user forums, and the theme of the contest this time is “Simple is beautiful”. For me this competition is somehow special, because I`m one of the sponsors of the contest. So, what about the rules? If you want to join the fun and…
Posted by Allan Brito on June 20th, 2011 ~
3 Comments
Back in the days when I was still starting to use Blender, I used to render my projects with two different renderers. The first one was YafRay and the second was Indigo Renderer. My first experiences with an unbiased render engine where with Indigo, back in the days when it…
Posted by Allan Brito on May 29th, 2011 ~
6 Comments
One of the features that really shake the Blender community in the past few weeks was Cycles, with the ability to use modern render methods and GPU power with no external render. But, how Blender Cycles stands today against some of the available GPU based render engines? A few artists…
Posted by Allan Brito on May 19th, 2011 ~
1 Comment
You may remember an artist called Viralata that produced some nice tutorials about architectural visualization in the past, and almost all of them showed up here. Now, we have another great tutorial from the same artist dealing with the camera setup for architectural visualization for both static renders and animation….