Parametric architecture with Geometry Nodes

The release of Geometry Nodes in Blender brought up an infinite range of possibilities to create parametric controls for models, and it can benefit a lot of architectural visualization artists. From a simple object like a door to something more complex as railings. If you can put the right Nodes to work, it can achieve […]

SketchUp importer for Blender 2.82a released

An architectural visualization project usually starts from a reference file received from the client, which could be either a set of technical drawings or a 3D model. Sometimes you might receive an SKP file from SketchUp with a rough model and some basic layout. Until a couple of weeks ago, we only had an option […]

Blender 2.90: The SketchUp killer

In the last few months, you probably heard about the qualities and groundbreaking tools offered by Blender 2.8. That is true, and if you tried to use the new user interface and options such as Eevee for real-time rendering, you would see how those statements reflect the truth. The new release cycle of Blender will […]

Blender 2.8 modeling: Three-point arches for architecture

In architectural modeling, it is common to have a few shapes using arches like windows and doors. If you have to create such models in Blender, you will have to use the Spin tool to create such the main shape. Unlike CAD design software that offers a wide range of options to create arches, like […]

Modeling from a photo for architecture

Modeling from a photo for architecture

A common task in many architecture offices is to take a photo to make volumetric studies and plans, to later develop a proper project. You could add new areas to a building or work with an existing idea to see if you can improve them further. In the process of developing those ideas, you can […]

Fixing dimensions in architectural models: New lesson

A key factor for any architectural visualization effort is to get a 3D model with the correct dimensions and proportions. For that reason, one of the first tasks any artist will perform when they get a 3D model from an online library is to check if all dimensions are correct. If they don’t match, you […]

Managing furniture

Managing Furniture copies in Blender

Aside from creating and dealing with furniture models in Blender, you will eventually want to create multiple copies of that same model. If that is a dining room, it might need four to a dozen chairs, depending on the size of your table. Is there a way to manage furniture duplicates in Blender? You won’t […]

3d cursor

3D Cursor: Your best friend in architectural modeling

For artists that are migrating to Blender from applications like 3ds Max and SketchUp, Blender might seem different. Some people will complain about the interface and the excessive use of keyboard shortcuts for everything. But, after a few weeks working with the software, most people will feel more productive and make 3d models faster with […]

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