Posts Tagged "Architectural Animation"
Posted by Allan Brito on July 1st, 2011 ~
2 Comments
If your project needs lots of vegetation like trees one of the best ways to add those elements to a project is with textures. At least with textures the load to the scene will be minimum. But, if you want to create an animation the textures will look strange, simply…
Posted by Allan Brito on June 28th, 2011 ~
4 Comments
The life of an architectural visualization artist is not made only by tutorials and technical stuff. Sometimes it is good to take a look on other artists work as a way to benchmark our own projects. And here is a nice example of animation created for architecture, using Blender and…
Posted by Allan Brito on April 11th, 2011 ~
0 Comments
One of the fields of knowledge of Blender that I don`t comment much here is rigging, because this is a topic that doesn`t get much use on architectural visualization projects. I do teach about rigging at the College, but only on non-related architectural visualization classes. This post is one of…
Posted by Allan Brito on March 14th, 2011 ~
1 Comment
When the goal of a project is to produce an animation for architecture, we may need to use a render farm to speed up the render and be able to deliver the files without blow the deadline. If you don’t have a render farm in your office or school, a…
Posted by Allan Brito on March 10th, 2011 ~
3 Comments
With every new Blender Open Movie project we can expect lost of new tools developed to help the team working on the animation, and most of the time those tools are aimed on character animation. But, on the new open movie project that will use live action the guys from…
Posted by Allan Brito on January 25th, 2010 ~
8 Comments
As you may be aware of the new tools and functionalities of Blender 2.50, one of the new features is the possibility to animate anything with the new and redesigned animation tools. Back in Blender 2.4x we had to work on a few tricks to create animations with modifiers parameters…
Posted by Allan Brito on March 23rd, 2009 ~
1 Comment
In Blender 3d the shape Keys tool are mostly used in character animation projects, to control objects and meshes that deform. But, it doesn’t mean that we can’t use this tool in other objects, like architectural elements like doors and windows. To show you how to use this kind of…