Posts Tagged "3ds Max"
Posted by Allan Brito on July 7th, 2011 ~
3 Comments
It is always nice to watch some modeling tutorials made with other 3d softwares, but that can be used in Blender. And almost any tutorial that uses polygon based 3d modeling can be used with Blender, depending only on the efforts of the artist to adapt the technique. In the…
Posted by Allan Brito on April 22nd, 2011 ~
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On projects that must show the exterior view of any kind of build, sometimes we have to work on the structures of those buildings and create them in 3d. Earlier this week Autodesk just posted some interesting videos about how to model metal structures for architecture. The videos are all…
Posted by Allan Brito on April 17th, 2011 ~
3 Comments
For those of you looking to improve your modeling skills, I Just found another great example of polygon modeling that can be used in Blender. The tutorial below shows how to create a dresser, using 3ds max. But, since the technique used to create the 3d model is all polygon…
Posted by Allan Brito on April 14th, 2011 ~
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One of the challenges that face an architectural visualization artist is to manage the files received by clients, and those files can come in a variety of formats. This wide range of file formats is the first obstacle to start a project, because sometimes clients send files that are saved…
Posted by Allan Brito on March 14th, 2011 ~
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It is quite common to find tutorials about furniture modeling that only shows how to create low poly models, and that doesn`t go to long on the detailing necessary to create high poly furniture. Well, I was browsing the web this morning when I found this great tutorial about high…
Posted by Allan Brito on March 30th, 2010 ~
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In which scale you usually work on your models? The use of the right scale set is an important decision for every architectural visualization artists, and could determine how easy the setup of the scene and even render parameters will work. For artists using unbiased renders like LuxRender or Indigo,…
Posted by Allan Brito on February 8th, 2010 ~
3 Comments
One of the primary tasks of an architectural visualization artist is to create a 3d model of an architectural project, in order to add lights and textures to create a realistic visualization of the building. Besides the main architectural project, we sometimes have to work on secondary 3d models or…
Posted by Allan Brito on January 4th, 2010 ~
6 Comments
A few days ago I published here on the blog an article recommending a great tutorial about architectural modeling for a building, designed to be used in interactive visualization projects like games. This tutorial shows techniques and tools to create the external environment of a building in 3ds Max, and…