Posted by Allan Brito on May 2nd, 2011 ~
1 Comment
Let`s start the week with a remake of an old tutorial I did in the past, using Blender 2.4x about how to import textures with alpha maps in Blender. The video below goes through all steps necessary to import and prepare those types of textures for use in Blender, and…
Posted by Allan Brito on April 28th, 2011 ~
2 Comments
If you keep track of the last Blender news, you probably know that in the future Blender will get huge update on his rendering system. This is one of the projects lead by Brecht, one of the main developers from Blender, which is back to the Blender institute. The full…
Posted by Allan Brito on April 28th, 2011 ~
3 Comments
Because of my latest posts here on the blog, showing some projects made with Blender and rendered with YafaRay, I`m getting a lot of messages in both twitter and from the contact form, asking me about how to install YafaRay in Blender 2.5. If you don`t like to get involved…
Posted by Allan Brito on April 27th, 2011 ~
1 Comment
Here are some new findings about modeling for architecture, with the objective of creating a spiral staircase in 3d. This time the tutorials use the polygon modeling tools of Maya, which just looks like other tools available in Blender. There are two videos created by an artist called Hacobo covering…
Posted by Allan Brito on April 26th, 2011 ~
1 Comment
Another great example of architecture made with Blender and YafaRay, now from an artist called Arkinauta. At this thread at the YafaRay user forums we can check out some of his latest works, and I have to say that he has an amazing collection of renderings. One of his projects…
Posted by Allan Brito on April 26th, 2011 ~
1 Comment
It is been quite a while sine the last time I mentioned Octane Render here on the blog, but I`m always visiting their user forums to check some of the projects posted there using Blender to create architectural visualization. And I have to say that some of them are really…
Posted by Allan Brito on April 25th, 2011 ~
0 Comments
One of the best way to learn about the setup of an external render for Blender, is to grab a full scene and take a look on how the author manage to achieve the level of realism and detail for a particular scene. If you are interested on a great…
Posted by Allan Brito on April 25th, 2011 ~
1 Comment
Most of the tutorials that I post here are related to polygon modeling, because it is the first and best technique for furniture and architectural elements. But, it doesn’t mean that we can’t use other techniques like curves to create architectural or furniture models. Look at the tutorial below that…