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YafaRay

YafaRay with Irradiance Cache

One of the features that I miss the most on Blender 2.5x series is the possibility to use advanced rendering features from YafaRay and LuxRender. The scripts that will allow us to export scenes for those renderers are still in development, and will probably be done by the end of the year. For the YafaRay [...]


SU2YafaRay: Export from SketchUp to YafaRay

The workflow of an architectural visualization project for a Blender artist usually has a final stage when we may use external render engines, like YafaRay and LuxRender. From both renderers the one with the largest number of scripts and plugins that make it compatible with lots of 3d softwares is LuxRender. We have options to [...]


YafaRay 0.1.2 beta available to download

Since the end of 2009 an experimental version of YafaRay showing some of the features we can expect to be on YafaRay 0.1.2 is available to download. Now, the same version has moved from an experimental build to a beta state, which means that in a short time the stable release will be available. How [...]


External rendering with Blender 2.50

One of my concerns about making using Blender 2.50 in my architectural visualization workflow is the lack of support for external renders like LuxRender, YafaRay, Indigo and others. I use those render engines a lot to create scenes and realistic images for my clients and classes. How about the development of those exporter scripts? How [...]


YafaRay Annual Contest 2010: Abandoned Classics

In most architectural visualization projects we have a single objective, which is to show a project will look like by the time it is actually build. For computer graphics is quite easy to show and represent perfect surfaces and brand new objects. If you have to work on objects and places that doesn`t look new, [...]