Tutorials
Posted by Allan Brito on June 8th, 2011 ~
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One of the things that make Blender unique is the incredible amount of tools available on a 3d suite like the video sequencer, game engine and much more. It makes Blender useful not only for 3d work, but for visual effects and TV production. For architectural visualization studios that must…
Posted by Allan Brito on July 13th, 2010 ~
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Among all free alternatives to AutoCAD we have FreeCAD and HeeksCAD on top of the list as the best options for open source CAD solutions. Last week I already posted a small tutorial I found about how to use FreeCAD and today we keep going with the free CAD series…
Posted by Allan Brito on December 15th, 2009 ~
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Since the release of Blender 3D 2.50 Alpha 0, a lot of new users are trying to learn the ways and new interface of Blender 2.50. For some tasks like modeling, which works most with the 3D View and keyboard shortcuts, it`s easy to find the differences. But, for tasks…
Posted by Allan Brito on November 2nd, 2009 ~
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I often get e-mails and questions from architects and students interested on migrating their visualization workflow to Blender 3D, and start to produce 3d models for architecture. They get interested on Blender based on artwork seen on the internet and the great renderers produced in LuxRender, YafaRay and Indigo with…
Posted by Allan Brito on October 29th, 2009 ~
3 Comments
An external view of a Project is very simple to accomplish in comparison with interior views, because of the complexity of the light interaction and the setup of light sources. For external views, in most cases we only have to setup a daylight simulation with a sky background and it’s…
Posted by Allan Brito on October 22nd, 2009 ~
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In Blender 3D 2.50 we will find a lot of new tools and options to enhance our architectural visualization projects, and add atmospheric effects to animations, with an incredible speed and short workflow. For instance, if have to create an external animation showing a fly through around the site of…
Posted by Allan Brito on July 22nd, 2009 ~
8 Comments
Since I wrote an article suggesting a collection of free textures of trees and shrubs, I have received a few messages asking me how to use those textures in LuxRender or YafaRay. Today I`m going to show how to use alpha maps in textures, to render cutout trees and people…
Posted by Allan Brito on May 26th, 2009 ~
2 Comments
In the last few days I’m playing around with LuxRender 0.6 RC3 a lot. I was testing some of the features of this incredible unbiased render engine for Blender 3D, and decided to write a short article about a feature that every architectural visualization artist needs to know: photometric lights….