google
yahoo
bing

Python Scripts for ArchViz

Optimizing 3d models for interactive architectural visualization

One of the challenges to create interactive architectural visualization is to work with low poly models. This is extremely important if we want to have a fast and well designed application. For instance, all models that represent walls have a very low poly count, which make them ready to be part of an interactive animation. [...]


Modeling landscapes for environment design with Blender 3D

Since the release of Blender 3D 2.49 I was browsing the new features and additions to the software, and last week I finally get to look to the new scripts. One of the scripts added to Blender caught my attention, because it`s incredible useful for landscape architecture and environment design. With the script we can [...]


How to import multiple 2d cutout texture images to Blender 3D

Last week I have suggested a great resource for texture maps of plants and shrubs, along with a small tutorial on how to turn the maps into transparent PNG files ready to use in Blender 3D. If you have tried to use those maps, you may have realized that it will take a long time [...]


Modeling stairs for architectural visualization with scripts in Blender 3D

There are a few parts of an architectural visualization project that demands a lot of working with the modeling. To model geometrical and clean surfaces like walls, we don’t have to dedicate much time, basically because it’s only a set of extruded faces and other primitive shapes. Well, it’s like that for almost all projects. [...]


Script that edit and transform Edge Loops in Blender 3D

I was looking into some articles about the release of the new version of 3ds Max 2010, which shows the so called graphite modeling tools. This new set of tutorials are an implementation of the PolyBoost plugin, bought by Autodesk and merged with this new release of 3ds Max. What about Blender 3D? Are there [...]