Posted by Allan Brito on June 7th, 2012 ~
2 Comments
One of the easiest ways to get nice reflections on any surface, besides turning on the mirror/ray trace property of the material, is with the use an environment surrounding the object. This way we will actually have something to be reflected. For a studio scene this can be solved with…
Posted by Allan Brito on May 24th, 2011 ~
2 Comments
When one of my students asks me about a way to improve their renderings and overall work on 3d, the first thing I usually recommend to them is to go take a photography class. For an artist that works with 3d and especially architectural visualization, having some knowledge on photography…