Modeling for Architecture
Posted by Allan Brito on September 25th, 2009 ~
2 Comments
This week an update for SketchUp was released with a few extra features to improve modeling, and overall access to 3d models at the 3d warehouse. From all the additions to this release one of the coolest is the integration with the Google Street View to add textures to 3d…
Posted by Allan Brito on September 23rd, 2009 ~
6 Comments
To start an architectural visualization project, the best option to speed up the modeling stage is to use a CAD file provided by your client or one designed by yourself. With a CAD file containing the technical drawings of the project, we can focus only on the modeling and not…
Posted by Allan Brito on September 22nd, 2009 ~
9 Comments
Here is another article about new features of the upcoming Blender 3d 2.50, and this time I will talk about BMesh again. If you are not aware of what BMesh is, well it’s a new system to manage and manipulate mesh objects in Blender. The new system has a lot…
Posted by Allan Brito on September 18th, 2009 ~
1 Comment
A very common workflow for architects working with architectural visualization in Blender 3D, is to start a base model in SketchUp and then export the model to Blender for materials and rendering setup. This is a way to quickly create models in SketchUp and render with YafaRay or LuxRender the…
Posted by Allan Brito on September 16th, 2009 ~
1 Comment
A lot of tools available in 3d packages like Blender 3D are aimed to use in character modeling or organic modeling, but don’t seem to have a direct application in architectural modeling. For instance, when we take a look into retopology, most of the examples and applications described deals with…
Posted by Allan Brito on September 8th, 2009 ~
5 Comments
One of the tools for 3d modeling that making people excited about the release of Blender 3D 2.50, even with no guaranties that this feature will be added to the release, is the B-Mesh. A lot of old users and artists coming from other 3d packages want to use tools…
Posted by Allan Brito on September 7th, 2009 ~
2 Comments
One of the tools that I really like to use along with Blender 3D for architectural visualization is SketchUp, because it’s so easy and quick to create volumetric studies. When the volumetrics are defined and no change will be made to the project, then I start to work with realistic…
Posted by Allan Brito on September 4th, 2009 ~
7 Comments
This week I posted an article about terrain modeling with SketchUp in my other blog, and since that day I was wondering if I had posted anything similar about that, but using Blender 3D for the modeling. And the answer is no, so far I didn’t. Today I’m going to…