Modeling for Architecture
Modeling for architecture: Scripts to automatically create 3d buildings
One of the primary tasks of an architectural visualization artist is to create a 3d model of an architectural project, in order to add lights and textures to create a realistic visualization of the building. Besides the main architectural project, we sometimes have to work on secondary 3d models or builds to compose the environment [...]
Modeling for architecture: Turning Torso from Santiago Calatrava
The process of creating architectural 3d models for visualization sometimes presents us a few challenges, mostly because of the shape of the project. In some cases it’s hard to construct in real life and in 3d as well, but in 3d we can work at an incredible speed. One of the subjects that I like [...]
How to control hard edges in architectural modeling?
For architectural visualization projects dealing mostly with external views of buildings, the amount of detail that we have to add to those elements like chamfers in hard edges won`t add much to the final result. Since the camera is placed far away from the 3d object, those edges won`t be visible enough in the final [...]
Blender 2.50 new feature: Grease pencil can draw on object surfaces
One of the coolest features of Blender for team work or reviewing projects is Grease pencil, which allows us to add small notes or draw on the 3d view, and highlight parts of the project for review. The downside of the tool is that all notes and lines added with the Grease Pencil were only [...]
Architectural Modeling: Creating a bathroom with details for visualization
A few days ago I published here on the blog an article recommending a great tutorial about architectural modeling for a building, designed to be used in interactive visualization projects like games. This tutorial shows techniques and tools to create the external environment of a building in 3ds Max, and could be used to create [...]
