LuxRender
Posted by Allan Brito on March 20th, 2011 ~
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The setup of transparent materials can always become complicated, especially when we have to work with advanced settings to create caustics and other optical effects. In architectural visualization it is not different, making the setup of glass something like a challenge depending on the type of the scene. If you…
Posted by Allan Brito on March 7th, 2011 ~
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One of the traditions of Blender is back, with the announcement of a splash screen contest to pick an image to be used for Blender 2.57. The last release that had a splash screen from a user was 2.49, and since the first alpha of Blender 2.5 only images from…
Posted by Allan Brito on February 16th, 2011 ~
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One of the best render open source render engines to use with Blender is about to get an update, with a lot of new features. A few days ago the LuxRender 0.8 RC 1 was announced with a great list of new features. If you haven`t used LuxRender yet, let…
Posted by Allan Brito on February 7th, 2011 ~
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From all the external render engines available for Blender 2.5, LuxRender is my choice for projects with internal visualization of architecture. The quality we can achieve is amazing, with only a few mouse clicks and the use of some materials presets. Of course, I do recommend you to study and…
Posted by Allan Brito on October 11th, 2010 ~
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The use of an unbiased render engine like LuxRender can add significant realism to a scene with only a few mouse clicks. But, the down side of most unbiased render engines is the amount of time we have to leave the image “cooking” to get a noise free image. To…
Posted by Allan Brito on September 21st, 2010 ~
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In the past few weeks a lot of progress was made in the development of the add-ons that will enable Blender 2.54 to export scenes for LuxRender and YafaRay. For architectural visualization artists that use those tools, it may be the final reason for migrate the entire workflow to Blender…
Posted by Allan Brito on September 2nd, 2010 ~
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The use of GPU power is one easiest ways to speed up the rendering for any type of project related with 3d visualization. Today we have a lot of tools that help use to use all those cores on our shiny graphics card, and work in real time generating realist…
Posted by Allan Brito on June 30th, 2010 ~
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The SmallLuxGPU is an experiment to use GPU power to render in real-time using OpenCL and LuxRender. This is an amazing option to work with advanced rendering techniques in Blender, using GPU power to reduce the time to have a clean and noise free image in LuxRender. This week David…