LuxRender
Posted by Allan Brito on April 13th, 2011 ~
6 Comments
Here is another great example of internal rendering made with Blender and LuxRender. An artist called strelok posted on the LuxRender user forums a scene of a kitchen, with some great insights for materials and lights. At the discussion on the forums, strelok posted his settings for the rendering with…
Posted by Allan Brito on March 29th, 2011 ~
0 Comments
If you want to check out a great example of architectural visualization created with Blender and rendered with LuxRender, visit this thread at the LuxRender user forums. There you will see the work of an artist called camara, and the visualization of a project named House in Vilamar”. There are…
Posted by Allan Brito on March 20th, 2011 ~
0 Comments
The setup of transparent materials can always become complicated, especially when we have to work with advanced settings to create caustics and other optical effects. In architectural visualization it is not different, making the setup of glass something like a challenge depending on the type of the scene. If you…
Posted by Allan Brito on March 7th, 2011 ~
0 Comments
One of the traditions of Blender is back, with the announcement of a splash screen contest to pick an image to be used for Blender 2.57. The last release that had a splash screen from a user was 2.49, and since the first alpha of Blender 2.5 only images from…
Posted by Allan Brito on February 16th, 2011 ~
1 Comment
One of the best render open source render engines to use with Blender is about to get an update, with a lot of new features. A few days ago the LuxRender 0.8 RC 1 was announced with a great list of new features. If you haven`t used LuxRender yet, let…
Posted by Allan Brito on February 7th, 2011 ~
0 Comments
From all the external render engines available for Blender 2.5, LuxRender is my choice for projects with internal visualization of architecture. The quality we can achieve is amazing, with only a few mouse clicks and the use of some materials presets. Of course, I do recommend you to study and…
Posted by Allan Brito on October 11th, 2010 ~
3 Comments
The use of an unbiased render engine like LuxRender can add significant realism to a scene with only a few mouse clicks. But, the down side of most unbiased render engines is the amount of time we have to leave the image “cooking” to get a noise free image. To…
Posted by Allan Brito on September 21st, 2010 ~
3 Comments
In the past few weeks a lot of progress was made in the development of the add-ons that will enable Blender 2.54 to export scenes for LuxRender and YafaRay. For architectural visualization artists that use those tools, it may be the final reason for migrate the entire workflow to Blender…