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	<title>Blender 3D Architect &#187; LuxRender</title>
	<atom:link href="http://www.blender3darchitect.com/category/luxrender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com</link>
	<description>Using Blender 3D for Architectural Visualization</description>
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		<title>Interactive real-time render for architecture in Blender 2.50</title>
		<link>http://www.blender3darchitect.com/2010/06/interactive-real-time-render-for-architecture-in-blender-2-50/</link>
		<comments>http://www.blender3darchitect.com/2010/06/interactive-real-time-render-for-architecture-in-blender-2-50/#comments</comments>
		<pubDate>Thu, 01 Jul 2010 01:46:46 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Blender 2.50]]></category>
		<category><![CDATA[Blender Render]]></category>
		<category><![CDATA[Interactive Render]]></category>
		<category><![CDATA[LuxRender GPU]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[Path Tracing]]></category>
		<category><![CDATA[Photon Mapping]]></category>
		<category><![CDATA[Render GPU]]></category>
		<category><![CDATA[SmallLuxGPU]]></category>
		<category><![CDATA[Tutorial SmallLuxGPU]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1409</guid>
		<description><![CDATA[The SmallLuxGPU is an experiment to use GPU power to render in real-time using OpenCL and LuxRender. This is an amazing option to work with advanced rendering techniques in Blender, using GPU power to reduce the time to have a clean and noise free image in LuxRender. This week David Bucciarelli author of the project, [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2010/06/luxrender-using-gpu-with-smallluxgpu-for-architecture/' rel='bookmark' title='Permanent Link: LuxRender using GPU with SmallLuxGPU for Architecture'>LuxRender using GPU with SmallLuxGPU for Architecture</a> <small>In a few months the use of GPU power to...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/01/luxrender-may-use-gpu-power-in-the-future/' rel='bookmark' title='Permanent Link: LuxRender may use GPU power in the future'>LuxRender may use GPU power in the future</a> <small>Since the announcement of Octane Render last monday a lot...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/08/showcase-of-real-time-render-engines-at-siggraph-2009/' rel='bookmark' title='Permanent Link: Showcase of real time render engines at Siggraph 2009'>Showcase of real time render engines at Siggraph 2009</a> <small>The Siggraph of this year showed how strong the real...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/06/interactive-real-time-render-for-architecture-in-blender-2-50/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>External rendering with Blender 2.50</title>
		<link>http://www.blender3darchitect.com/2010/06/external-rendering-with-blender-2-50/</link>
		<comments>http://www.blender3darchitect.com/2010/06/external-rendering-with-blender-2-50/#comments</comments>
		<pubDate>Wed, 30 Jun 2010 02:58:37 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[YafaRay]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[Blender 2.50]]></category>
		<category><![CDATA[External Render]]></category>
		<category><![CDATA[Render LuxRender]]></category>
		<category><![CDATA[Render YafaRay]]></category>
		<category><![CDATA[SoC Project]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1403</guid>
		<description><![CDATA[One of my concerns about making using Blender 2.50 in my architectural visualization workflow is the lack of support for external renders like LuxRender, YafaRay, Indigo and others. I use those render engines a lot to create scenes and realistic images for my clients and classes. How about the development of those exporter scripts? How [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2009/11/first-preview-of-the-luxrender-exporter-for-blender-2-50/' rel='bookmark' title='Permanent Link: First preview of the LuxRender exporter for Blender 2.50'>First preview of the LuxRender exporter for Blender 2.50</a> <small>The development of Blender 2.50 is going quite well, and...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/08/external-renders-for-architectural-visualization/' rel='bookmark' title='Permanent Link: External renders for architectural visualization'>External renders for architectural visualization</a> <small>As an architectural visualization artist we have to always try...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/08/getting-started-with-yafaray-for-external-architectural-rendering/' rel='bookmark' title='Permanent Link: Getting started with YafaRay for external architectural rendering'>Getting started with YafaRay for external architectural rendering</a> <small>In a previous article I showed up a quick and...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/06/external-rendering-with-blender-2-50/feed/</wfw:commentRss>
		<slash:comments>9</slash:comments>
		</item>
		<item>
		<title>LuxRender using GPU with SmallLuxGPU for Architecture</title>
		<link>http://www.blender3darchitect.com/2010/06/luxrender-using-gpu-with-smallluxgpu-for-architecture/</link>
		<comments>http://www.blender3darchitect.com/2010/06/luxrender-using-gpu-with-smallluxgpu-for-architecture/#comments</comments>
		<pubDate>Wed, 23 Jun 2010 02:24:26 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Arion]]></category>
		<category><![CDATA[Blender 2.50]]></category>
		<category><![CDATA[Blender GPU]]></category>
		<category><![CDATA[GPU Render]]></category>
		<category><![CDATA[IRay]]></category>
		<category><![CDATA[LuxRender GPU]]></category>
		<category><![CDATA[SmallLuxGPU]]></category>
		<category><![CDATA[Tutorial LuxRender]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1393</guid>
		<description><![CDATA[In a few months the use of GPU power to render scenes will be just like a global illumination render is today. Almost all tools specialized on rendering offers some kind of GI method to improve rendering. I still remember that a few years ago it was quite expansive to get GI renders. By the [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2010/01/luxrender-may-use-gpu-power-in-the-future/' rel='bookmark' title='Permanent Link: LuxRender may use GPU power in the future'>LuxRender may use GPU power in the future</a> <small>Since the announcement of Octane Render last monday a lot...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/06/interactive-real-time-render-for-architecture-in-blender-2-50/' rel='bookmark' title='Permanent Link: Interactive real-time render for architecture in Blender 2.50'>Interactive real-time render for architecture in Blender 2.50</a> <small>The SmallLuxGPU is an experiment to use GPU power to...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/01/arion-another-gpu-based-unbiased-render-engine/' rel='bookmark' title='Permanent Link: Arion: Another GPU based unbiased render engine'>Arion: Another GPU based unbiased render engine</a> <small>A couple days ago I was talking about the announcement...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/06/luxrender-using-gpu-with-smallluxgpu-for-architecture/feed/</wfw:commentRss>
		<slash:comments>4</slash:comments>
		</item>
		<item>
		<title>LuxRender: physically based absorption and 2.50 exporter</title>
		<link>http://www.blender3darchitect.com/2010/04/luxrender-physically-based-absorption-and-2-50-exporter/</link>
		<comments>http://www.blender3darchitect.com/2010/04/luxrender-physically-based-absorption-and-2-50-exporter/#comments</comments>
		<pubDate>Wed, 14 Apr 2010 02:40:36 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender 2.50]]></category>
		<category><![CDATA[Blender exporter]]></category>
		<category><![CDATA[interior visualization]]></category>
		<category><![CDATA[LuxRender 0.7]]></category>
		<category><![CDATA[LuxRender exporter]]></category>
		<category><![CDATA[physically based absorption]]></category>
		<category><![CDATA[Render Glass]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1289</guid>
		<description><![CDATA[If you like to use LuxRender in your projects, you might want to look to the upcoming release of LuxRender 0.7, which is already in Release Candidate 1. The LuxRender 0.7 RC1 brings lots of bug fixes and new tools, like the physically base absorption. With this new feature, we can setup how much light [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2009/11/first-preview-of-the-luxrender-exporter-for-blender-2-50/' rel='bookmark' title='Permanent Link: First preview of the LuxRender exporter for Blender 2.50'>First preview of the LuxRender exporter for Blender 2.50</a> <small>The development of Blender 2.50 is going quite well, and...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/02/free-external-renderer-for-sketchup-luxrender-with-su2lux/' rel='bookmark' title='Permanent Link: Free external renderer for SketchUp: LuxRender with SU2LUX!'>Free external renderer for SketchUp: LuxRender with SU2LUX!</a> <small>One of the most used tools to create rough studies...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/03/blender-2-50-and-yafaray-unofficial-exporter-script/' rel='bookmark' title='Permanent Link: Blender 2.50 and YafaRay – Unofficial exporter script'>Blender 2.50 and YafaRay – Unofficial exporter script</a> <small>A few days ago a new update to the development...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/04/luxrender-physically-based-absorption-and-2-50-exporter/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>How to render fluids and glass in LuxRender and Blender</title>
		<link>http://www.blender3darchitect.com/2010/03/how-to-render-fluids-and-glass-in-luxrender-and-blender/</link>
		<comments>http://www.blender3darchitect.com/2010/03/how-to-render-fluids-and-glass-in-luxrender-and-blender/#comments</comments>
		<pubDate>Fri, 26 Mar 2010 02:17:17 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[3D Modeling]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Glass material]]></category>
		<category><![CDATA[Modeling tips]]></category>
		<category><![CDATA[Modeling tutorial]]></category>
		<category><![CDATA[Render Glass]]></category>
		<category><![CDATA[Studio Setup]]></category>
		<category><![CDATA[Tutorial Blender]]></category>
		<category><![CDATA[Tutorial LuxRender]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1231</guid>
		<description><![CDATA[If you ever tried to create a scene with lots of transparent objects, like a room with glass planes and objects know how hard it is to setup a scene like this. Before we start to think about get close to the final setup of the scene, all materials and reflections must be created to [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2009/10/architectural-glass-with-indigo-renderer/' rel='bookmark' title='Permanent Link: Architectural glass with Indigo Renderer'>Architectural glass with Indigo Renderer</a> <small>In the past few days I was reviewing some projects...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/10/using-real-camera-settings-for-architectural-render-in-luxrender/' rel='bookmark' title='Permanent Link: Using real camera settings for architectural render in LuxRender'>Using real camera settings for architectural render in LuxRender</a> <small>I was reading an interesting article last week, about the...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/09/new-tutorial-about-studio-lighting-for-yafaray-in-blender-3d/' rel='bookmark' title='Permanent Link: New tutorial about studio lighting for YafaRay in Blender 3D'>New tutorial about studio lighting for YafaRay in Blender 3D</a> <small>One of the most common environments to present 3d models...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/03/how-to-render-fluids-and-glass-in-luxrender-and-blender/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Free external renderer for SketchUp: LuxRender with SU2LUX!</title>
		<link>http://www.blender3darchitect.com/2010/02/free-external-renderer-for-sketchup-luxrender-with-su2lux/</link>
		<comments>http://www.blender3darchitect.com/2010/02/free-external-renderer-for-sketchup-luxrender-with-su2lux/#comments</comments>
		<pubDate>Tue, 02 Feb 2010 00:29:09 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Architectural Render]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Exporter Script]]></category>
		<category><![CDATA[LuxRender and SketchUp]]></category>
		<category><![CDATA[Modeling for Architecture]]></category>
		<category><![CDATA[Quick Design]]></category>
		<category><![CDATA[Render Tutorial]]></category>
		<category><![CDATA[SketchUp]]></category>
		<category><![CDATA[SU2LUX]]></category>
		<category><![CDATA[Unbiased Render]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1195</guid>
		<description><![CDATA[One of the most used tools to create rough studies and models for architectural visualization is SketchUp, because of the easy to use and speed in which we can create 3d models. So far, if we wanted to render a project designed with SketchUp and with photo real algorithms, we had to turn to commercial [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2009/12/comparison-between-yafaray-luxrender-indigo-renderer-and-maxwell-render-for-architecture/' rel='bookmark' title='Permanent Link: Comparison between YafaRay, LuxRender, Indigo Renderer and Maxwell Render for architecture'>Comparison between YafaRay, LuxRender, Indigo Renderer and Maxwell Render for architecture</a> <small>The number of external renders engines compatible with Blender 3D...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/09/free-grass-patch-for-external-visualization-with-luxrender-and-blender-3d/' rel='bookmark' title='Permanent Link: Free grass patch for external visualization with LuxRender and Blender 3D'>Free grass patch for external visualization with LuxRender and Blender 3D</a> <small>One of the elements in external visualization projects that easily...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/07/su2yafaray-export-from-sketchup-to-yafaray/' rel='bookmark' title='Permanent Link: SU2YafaRay: Export from SketchUp to YafaRay'>SU2YafaRay: Export from SketchUp to YafaRay</a> <small>The workflow of an architectural visualization project for a Blender...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/02/free-external-renderer-for-sketchup-luxrender-with-su2lux/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>News about GPU rendering with LuxRender, YafaRay, iRay and Maya</title>
		<link>http://www.blender3darchitect.com/2010/01/news-about-gpu-rendering-with-luxrender-yafaray-iray-and-maya/</link>
		<comments>http://www.blender3darchitect.com/2010/01/news-about-gpu-rendering-with-luxrender-yafaray-iray-and-maya/#comments</comments>
		<pubDate>Thu, 28 Jan 2010 01:46:57 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Light and Rendering]]></category>
		<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Other 3d tools]]></category>
		<category><![CDATA[YafaRay]]></category>
		<category><![CDATA[FlurryBall]]></category>
		<category><![CDATA[GPU]]></category>
		<category><![CDATA[GPU Rendering]]></category>
		<category><![CDATA[GSoC 2010]]></category>
		<category><![CDATA[IRay]]></category>
		<category><![CDATA[Maya]]></category>
		<category><![CDATA[Octane Render]]></category>
		<category><![CDATA[Path Tracing]]></category>
		<category><![CDATA[Summer of Code]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1179</guid>
		<description><![CDATA[In the past few days a lot of interesting news and demos about GPU rendering appear o twitter and user forums. It`s quite clear that after the announcement of Octane Render and Arion, we will start to see even more releases related with GPU render. I will start with the announcement of a GPU render [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2010/05/indigo-renderer-using-gpu-to-speed-up-rendering/' rel='bookmark' title='Permanent Link: Indigo Renderer using GPU to speed up rendering'>Indigo Renderer using GPU to speed up rendering</a> <small>The demand for better and faster renderings is always growing,...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/01/luxrender-may-use-gpu-power-in-the-future/' rel='bookmark' title='Permanent Link: LuxRender may use GPU power in the future'>LuxRender may use GPU power in the future</a> <small>Since the announcement of Octane Render last monday a lot...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/01/arion-another-gpu-based-unbiased-render-engine/' rel='bookmark' title='Permanent Link: Arion: Another GPU based unbiased render engine'>Arion: Another GPU based unbiased render engine</a> <small>A couple days ago I was talking about the announcement...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/01/news-about-gpu-rendering-with-luxrender-yafaray-iray-and-maya/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>LuxRender may use GPU power in the future</title>
		<link>http://www.blender3darchitect.com/2010/01/luxrender-may-use-gpu-power-in-the-future/</link>
		<comments>http://www.blender3darchitect.com/2010/01/luxrender-may-use-gpu-power-in-the-future/#comments</comments>
		<pubDate>Thu, 14 Jan 2010 20:39:28 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Light and Rendering]]></category>
		<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[LuxRender Development]]></category>
		<category><![CDATA[LuxRender GPU]]></category>
		<category><![CDATA[LuxRender Unbiased]]></category>
		<category><![CDATA[Octane Render]]></category>
		<category><![CDATA[Octane Render GPU]]></category>
		<category><![CDATA[OpenCL]]></category>
		<category><![CDATA[SmallLuxGPU]]></category>
		<category><![CDATA[Unbiased]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1147</guid>
		<description><![CDATA[Since the announcement of Octane Render last monday a lot of artists and users are asking themselves, when we will have an open source renderer using GPU technology like Octane. By the quick demo showed of Octane Render, we can clearly see that GPU powered render is the way to improve quality with incredible speed. [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2010/06/luxrender-using-gpu-with-smallluxgpu-for-architecture/' rel='bookmark' title='Permanent Link: LuxRender using GPU with SmallLuxGPU for Architecture'>LuxRender using GPU with SmallLuxGPU for Architecture</a> <small>In a few months the use of GPU power to...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/06/interactive-real-time-render-for-architecture-in-blender-2-50/' rel='bookmark' title='Permanent Link: Interactive real-time render for architecture in Blender 2.50'>Interactive real-time render for architecture in Blender 2.50</a> <small>The SmallLuxGPU is an experiment to use GPU power to...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/01/arion-another-gpu-based-unbiased-render-engine/' rel='bookmark' title='Permanent Link: Arion: Another GPU based unbiased render engine'>Arion: Another GPU based unbiased render engine</a> <small>A couple days ago I was talking about the announcement...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/01/luxrender-may-use-gpu-power-in-the-future/feed/</wfw:commentRss>
		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Volumetric rendering for interior visualization with Blender and LuxRender</title>
		<link>http://www.blender3darchitect.com/2010/01/volumetric-rendering-for-interior-visualization-with-blender-and-luxrender/</link>
		<comments>http://www.blender3darchitect.com/2010/01/volumetric-rendering-for-interior-visualization-with-blender-and-luxrender/#comments</comments>
		<pubDate>Fri, 08 Jan 2010 20:11:27 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Light and Rendering]]></category>
		<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[Blender]]></category>
		<category><![CDATA[Blender Tutorial]]></category>
		<category><![CDATA[Effects]]></category>
		<category><![CDATA[Environmen Design]]></category>
		<category><![CDATA[LuxRender Tutorial]]></category>
		<category><![CDATA[Render]]></category>
		<category><![CDATA[Unbiased Render]]></category>
		<category><![CDATA[Volume Fog]]></category>
		<category><![CDATA[Volume Render]]></category>
		<category><![CDATA[Volumetric Fog]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1128</guid>
		<description><![CDATA[The use of atmospheric effects and tools such as volume rendering are not very common between architectural visualization artists, because their use is always related with more dramatic scenes or scenario design for tv or games. In Blender we have an option to create volumetric rendering with the Halo button at the Spot lamps. If [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2009/08/render-speed-test-with-luxrender-0-6-rc5-for-interior-design/' rel='bookmark' title='Permanent Link: Render speed test with LuxRender 0.6 RC5 for interior design'>Render speed test with LuxRender 0.6 RC5 for interior design</a> <small>In the past few days a new version of the...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/11/how-to-use-the-lampspectrum-for-interior-rendering-in-luxrender/' rel='bookmark' title='Permanent Link: How to use the lampspectrum for interior rendering in LuxRender'>How to use the lampspectrum for interior rendering in LuxRender</a> <small>One of the things I like the most in LuxBlend...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/03/precision-modeling-and-rendering-for-interior-visualization/' rel='bookmark' title='Permanent Link: Precision modeling and rendering for interior visualization'>Precision modeling and rendering for interior visualization</a> <small>In which scale you usually work on your models? The...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2010/01/volumetric-rendering-for-interior-visualization-with-blender-and-luxrender/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Comparison between YafaRay, LuxRender, Indigo Renderer and Maxwell Render for architecture</title>
		<link>http://www.blender3darchitect.com/2009/12/comparison-between-yafaray-luxrender-indigo-renderer-and-maxwell-render-for-architecture/</link>
		<comments>http://www.blender3darchitect.com/2009/12/comparison-between-yafaray-luxrender-indigo-renderer-and-maxwell-render-for-architecture/#comments</comments>
		<pubDate>Fri, 11 Dec 2009 02:50:34 +0000</pubDate>
		<dc:creator>Allan Brito</dc:creator>
				<category><![CDATA[Architectural Visualization]]></category>
		<category><![CDATA[Blender 3D]]></category>
		<category><![CDATA[Indigo Renderer]]></category>
		<category><![CDATA[Light and Rendering]]></category>
		<category><![CDATA[LuxRender]]></category>
		<category><![CDATA[YafaRay]]></category>
		<category><![CDATA[Interior Design]]></category>
		<category><![CDATA[Maxwell Render]]></category>
		<category><![CDATA[mental Ray]]></category>
		<category><![CDATA[Render Comparison]]></category>
		<category><![CDATA[Tutorial Render]]></category>
		<category><![CDATA[Unbiased Render]]></category>
		<category><![CDATA[V-Ray]]></category>

		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1072</guid>
		<description><![CDATA[The number of external renders engines compatible with Blender 3D is growing fast, and today we have several options to render projects using advanced global illumination algorithms and methods.  A few months ago we only had mostly YafRay and PovRay to create our projects. I know there was other like Sunflow and Kerkythea, but [...]


Related posts:<ol><li><a href='http://www.blender3darchitect.com/2009/09/indigo-renderer-2-2-for-architectural-rendering-in-blender-3d/' rel='bookmark' title='Permanent Link: Indigo Renderer 2.2 for architectural rendering in Blender 3D'>Indigo Renderer 2.2 for architectural rendering in Blender 3D</a> <small>It`s been almost a week so far that I`m using...</small></li>
<li><a href='http://www.blender3darchitect.com/2010/02/free-external-renderer-for-sketchup-luxrender-with-su2lux/' rel='bookmark' title='Permanent Link: Free external renderer for SketchUp: LuxRender with SU2LUX!'>Free external renderer for SketchUp: LuxRender with SU2LUX!</a> <small>One of the most used tools to create rough studies...</small></li>
<li><a href='http://www.blender3darchitect.com/2009/08/external-renders-for-architectural-visualization/' rel='bookmark' title='Permanent Link: External renders for architectural visualization'>External renders for architectural visualization</a> <small>As an architectural visualization artist we have to always try...</small></li>
</ol>]]></description>
		<wfw:commentRss>http://www.blender3darchitect.com/2009/12/comparison-between-yafaray-luxrender-indigo-renderer-and-maxwell-render-for-architecture/feed/</wfw:commentRss>
		<slash:comments>1</slash:comments>
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