Light and Rendering
Posted by Allan Brito on September 21st, 2008 ~
2 Comments
If you want to work with Non Photo real Renderings (NPR) with Blender 3d, a new feature of Blender will probably make your lives easier. One of the SoC 2008 projects will enable all Blender artists to use Freestyle as an external renderer of Blender, with only a few mouse…
Posted by Allan Brito on September 1st, 2008 ~
2 Comments
What is this feature called Multilight? This is an incredible feature of Maxwell Render, which allows an artist to change the color and intensity of a light source, while the render process isn`t finished. That’s right; we can actually make adjustments on-the-fly, and even create a cool animation of the…
Posted by Allan Brito on July 20th, 2008 ~
5 Comments
Sometimes we have to use more than a standard light of Blender to simulate an interior scene. Let me show you a really interesting project that I have been working on. It`s only a preliminary study for an art galley, where the objective is to use mostly indirect light for…
Posted by Allan Brito on July 3rd, 2008 ~
6 Comments
Last week a new version of the Open source Unbiased render engine called LuxRender was released. It`s been quite awhile now since the last time I have used LuxRender to make any kind of rendering for a project. This new version has a great list of improvements and I decided…
Posted by Allan Brito on June 9th, 2008 ~
5 Comments
If you are used to Blender, then you must know about the use of external raytracers with Blender 3D. If not, then you are probably asking yourself, can I use V-Ray or Mental Ray with Blender? I know a lot of people use 3ds Max and V-Ray to create architectural…
Posted by Allan Brito on June 4th, 2008 ~
7 Comments
How to use photometric lights with Blender 3D? Is it possible? Of course it is! When I have a project that requires the use of Photometric lights, I use Indigo as an external render for Blender. Just recently Indigo is supporting the use of IES lights, and it opened a…