Light and Rendering
Posted by Allan Brito on February 3rd, 2011 ~
3 Comments
When we have to make presentations of small scaled like furniture, we must use a specific type of environment to create proper renderings. The so-called studio setup is my favorite environment to render furniture only images. Along with the studio setup, we can use HDR maps to help with the…
Posted by Allan Brito on October 4th, 2010 ~
6 Comments
It is always good to have a wide range of options to choose when we have to start an architectural visualization project, and today our options to render projects with Blender are increasing in quantity and quality. I just found another open source renderer that is compatible with Blender, which…
Posted by Allan Brito on May 27th, 2010 ~
2 Comments
The demand for better and faster renderings is always growing, and to speed up the render of any type of project we can always turn to GPU based renderings. Today we have a lot of options to use GPU based technology to create renderings almost in real-time, depending on how…
Posted by Allan Brito on March 30th, 2010 ~
0 Comments
In which scale you usually work on your models? The use of the right scale set is an important decision for every architectural visualization artists, and could determine how easy the setup of the scene and even render parameters will work. For artists using unbiased renders like LuxRender or Indigo,…
Posted by Allan Brito on January 27th, 2010 ~
2 Comments
In the past few days a lot of interesting news and demos about GPU rendering appear o twitter and user forums. It`s quite clear that after the announcement of Octane Render and Arion, we will start to see even more releases related with GPU render. I will start with the…
Posted by Allan Brito on January 18th, 2010 ~
12 Comments
A couple days ago I was talking about the announcement of Octane Render with the clever use of the GPU as to create interactive renderings. Besides the speed and interactive nature of the images, Octane still have the advantage of use unbiased methods to create their images, resulting in realistic…
Posted by Allan Brito on January 14th, 2010 ~
2 Comments
Since the announcement of Octane Render last monday a lot of artists and users are asking themselves, when we will have an open source renderer using GPU technology like Octane. By the quick demo showed of Octane Render, we can clearly see that GPU powered render is the way to…
Posted by Allan Brito on January 11th, 2010 ~
25 Comments
It was made public yesterday the existence of a new renderer called Octane Render. This is new software that works with Unbiased render algorithms in a different way than we are used to interact. If you have already used LuxRender or Indigo Render, both using unbiased render methods, you know…