Light and Rendering
News about GPU rendering with LuxRender, YafaRay, iRay and Maya
In the past few days a lot of interesting news and demos about GPU rendering appear o twitter and user forums. It`s quite clear that after the announcement of Octane Render and Arion, we will start to see even more releases related with GPU render. I will start with the announcement of a GPU render [...]
Arion: Another GPU based unbiased render engine
A couple days ago I was talking about the announcement of Octane Render with the clever use of the GPU as to create interactive renderings. Besides the speed and interactive nature of the images, Octane still have the advantage of use unbiased methods to create their images, resulting in realistic images. Following this news was [...]
LuxRender may use GPU power in the future
Since the announcement of Octane Render last monday a lot of artists and users are asking themselves, when we will have an open source renderer using GPU technology like Octane. By the quick demo showed of Octane Render, we can clearly see that GPU powered render is the way to improve quality with incredible speed. [...]
Octane Render: Fully GPU Unbiased render engine
It was made public yesterday the existence of a new renderer called Octane Render. This is new software that works with Unbiased render algorithms in a different way than we are used to interact. If you have already used LuxRender or Indigo Render, both using unbiased render methods, you know how realistic the rendered images [...]
Volumetric rendering for interior visualization with Blender and LuxRender
The use of atmospheric effects and tools such as volume rendering are not very common between architectural visualization artists, because their use is always related with more dramatic scenes or scenario design for tv or games. In Blender we have an option to create volumetric rendering with the Halo button at the Spot lamps. If [...]
