Computer Graphics
Posted by Allan Brito on August 17th, 2009 ~
4 Comments
With the release of Blender 3D 2.50 in October of this year, a lot of users are willing to migrate immediately to the new interface and tools of the software. Most of the excitement is based on the new interface and tools designed to make Blender even more powerful and…
Posted by Allan Brito on August 12th, 2009 ~
4 Comments
The Siggraph of this year showed how strong the real time render technologies will come to the workflow of all 3d artists in a short time. Almost all tools are based on GPU power to render scenes in real time, which will demand even more from the video cards of…
Posted by Allan Brito on August 6th, 2009 ~
3 Comments
There are a lot of cool and revolutionary Technologies showing up from time to time, with the promise to change the way we work and interact with computers. One of those technologies is the multi-touch interface that a lot of us already carry around with your cell phones. A few…
The augmented reality can boost up the experiences provided in visualization in a way that was only a matter of science fiction a few years ago. I do believe that this is a technology that we will be using to create architectural visualization in the near future, even if this…
Posted by Allan Brito on June 22nd, 2009 ~
1 Comment
If there is something that I always recommend to my students, is to read a lot about the theory behind computer graphics, because not only from visual exercises we learn to be better artists. From all the reading available on the web, I really like the ones that explain concepts…