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Computer Graphics

Free ebook on how to model high quality furniture models for architectural visualization

Even with lots of free assets available on the internet, it’s quite common for architectural visualization artists the need for modeling their own models. For instance, some of my clients create both the architectural plans and also the furniture. Since this furniture is exclusively created for those projects, I can’t find reference images or 3d [...]


Blender 3D 2.50 and stereoscopic render in interactive applications

A lot of companies developing 3d applications like games and interactive displays are using stereoscopic render to allow users a better experience, by viewing all environments with a greater sense of depth. A few weeks ago I have already talked about stereoscopic render for architectural visualization, using even a pool to ask if you consider [...]


How fast do you upgrade your software for architectural visualization?

With the release of Blender 3D 2.50 in October of this year, a lot of users are willing to migrate immediately to the new interface and tools of the software. Most of the excitement is based on the new interface and tools designed to make Blender even more powerful and easy to use. The question [...]


Showcase of real time render engines at Siggraph 2009

The Siggraph of this year showed how strong the real time render technologies will come to the workflow of all 3d artists in a short time. Almost all tools are based on GPU power to render scenes in real time, which will demand even more from the video cards of your computers. One of the [...]


Multi-touch interfaces for 3d modeling

There are a lot of cool and revolutionary Technologies showing up from time to time, with the promise to change the way we work and interact with computers. One of those technologies is the multi-touch interface that a lot of us already carry around with your cell phones. A few computers already have it applied [...]