Computer Graphics
Posted by Allan Brito on August 10th, 2011 ~
4 Comments
A really nice way to light up a scene is with the use of HDRI maps to illuminate a scene with a setup close to one available when the image was produced. In movies and visual effects this type of map is used to merge virtual elements like characters into…
Posted by Allan Brito on June 14th, 2011 ~
2 Comments
When I must work on a 2D layout for architecture, one of tools that I like to use to create floor plans is Inkscape. A 2d vector drawing software tool like Inkscape gives us a lot of freedom to add and change layouts, using simple actions like drag and drop….
Posted by Allan Brito on June 7th, 2011 ~
8 Comments
One of my students asked me today about an easy and “cheap” way to manage the render of an animation project. The goal was to make three or four computers in different locations, to render parts of the animation. Two computers at the college, and other two computers distributed at…
Posted by Allan Brito on April 14th, 2011 ~
0 Comments
One of the challenges that face an architectural visualization artist is to manage the files received by clients, and those files can come in a variety of formats. This wide range of file formats is the first obstacle to start a project, because sometimes clients send files that are saved…
Posted by Allan Brito on March 1st, 2011 ~
3 Comments
It is almost impossible to work on a 3d project without using any kind of bitmap-based textures. Most of us try to pick some textures on search engines like Google. But, did you know that not all images are allowed to use for commercial projects? You can’t simple pick a…
Posted by Allan Brito on December 1st, 2010 ~
0 Comments
Besides all the technical details that we must deal in order to create images for architectural visualization using softwares like Blender, there is another entire set of problems that must be addressed to turn those images into a business. The technical aspects of the job are somehow easier to understand,…
Posted by Allan Brito on November 17th, 2010 ~
4 Comments
One of the new features of Blender 2.5 is Color Management and the ability to work with Linear Workflow. But, do you know what exactly linear worklow is? A few days ago I found a great file with a beginners guide about linear workflow, explaining the importance of the technique…
Posted by Allan Brito on November 10th, 2010 ~
3 Comments
The use of GPU based technologies to render scenes in 3d is a reallity for architectural visualization artists, and with a lot of options to choose from we get to pick a good video board to use with SmallLuxGPU, VRay RT, iRay or any other GPU based renderer. One of…