Computer Graphics
Posted by Allan Brito on April 17th, 2013 ~
1 Comment
I just came across to another source for free textures online called Texturepilot. The site has by now almost a hundred thousand textures available to download, and according to their terms of use we can take those textures and use in commercial projects. But, unfortunately we can`t download textures at…
Posted by Allan Brito on June 19th, 2012 ~
0 Comments
How many times did you use the Blender Game Engine to produce interactive architectural visualizations? A lot of architects and artists using Blender doesn’t know that they can actually create high quality presentations for architecture, by using something like a 3d game, to allow their clients to interact and walk…
Posted by Allan Brito on August 10th, 2011 ~
5 Comments
A really nice way to light up a scene is with the use of HDRI maps to illuminate a scene with a setup close to one available when the image was produced. In movies and visual effects this type of map is used to merge virtual elements like characters into…
Posted by Allan Brito on June 14th, 2011 ~
3 Comments
When I must work on a 2D layout for architecture, one of tools that I like to use to create floor plans is Inkscape. A 2d vector drawing software tool like Inkscape gives us a lot of freedom to add and change layouts, using simple actions like drag and drop….
Posted by Allan Brito on June 7th, 2011 ~
8 Comments
One of my students asked me today about an easy and “cheap” way to manage the render of an animation project. The goal was to make three or four computers in different locations, to render parts of the animation. Two computers at the college, and other two computers distributed at…
Posted by Allan Brito on April 14th, 2011 ~
0 Comments
One of the challenges that face an architectural visualization artist is to manage the files received by clients, and those files can come in a variety of formats. This wide range of file formats is the first obstacle to start a project, because sometimes clients send files that are saved…
Posted by Allan Brito on March 1st, 2011 ~
3 Comments
It is almost impossible to work on a 3d project without using any kind of bitmap-based textures. Most of us try to pick some textures on search engines like Google. But, did you know that not all images are allowed to use for commercial projects? You can’t simple pick a…
Posted by Allan Brito on December 1st, 2010 ~
0 Comments
Besides all the technical details that we must deal in order to create images for architectural visualization using softwares like Blender, there is another entire set of problems that must be addressed to turn those images into a business. The technical aspects of the job are somehow easier to understand,…