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Blender 3D

Modeling for architecture: Scripts to automatically create 3d buildings

One of the primary tasks of an architectural visualization artist is to create a 3d model of an architectural project, in order to add lights and textures to create a realistic visualization of the building. Besides the main architectural project, we sometimes have to work on secondary 3d models or builds to compose the environment [...]


How to animate anything in Blender 2.50?

As you may be aware of the new tools and functionalities of Blender 2.50, one of the new features is the possibility to animate anything with the new and redesigned animation tools. Back in Blender 2.4x we had to work on a few tricks to create animations with modifiers parameters or other values, especially if [...]


Modeling for architecture: Turning Torso from Santiago Calatrava

The process of creating architectural 3d models for visualization sometimes presents us a few challenges, mostly because of the shape of the project. In some cases it’s hard to construct in real life and in 3d as well, but in 3d we can work at an incredible speed. One of the subjects that I like [...]


Blender 2.50 new feature: Grease pencil can draw on object surfaces

One of the coolest features of Blender for team work or reviewing projects is Grease pencil, which allows us to add small notes or draw on the 3d view, and highlight parts of the project for review. The downside of the tool is that all notes and lines added with the Grease Pencil were only [...]


Remember the past: From Blender 1.60 to 2.50

There is a great hype about the development and new tools released for the upcoming Blender 3D 2.50, or should I say Blender 3D 2.60? This probably will be the final and stable release of the 2.50 development cycle at the end of the Durian project. I can see lots of new users starting to [...]