Blender 3D
Detailed guide and tutorial for SmallLuxGPU and Blender
The use of GPU power is one easiest ways to speed up the rendering for any type of project related with 3d visualization. Today we have a lot of tools that help use to use all those cores on our shiny graphics card, and work in real time generating realist images. For Blender 2.50 we [...]
How to create a glow effect for lights in architecture
The work of an architectural visualization artist is not constrained to deal with commercial projects for architecture. From time to time we have to work on the design of a scene for a game or even special effects for a small studio. Besides the modeling of large scenarios and buildings, it seems like architectural visualization [...]
Free eBook on planning and designing paper models in Blender
The object of architectural visualization is to show a project or idea in a way that anyone could understand, mostly by using a 2d media. At the end of project we will have something like an illustration of a project. But, with all technology available today, a few clients still want a physical model along [...]
Blender 2.50: How to import and export from 3ds Max 2010
I still know a lot of architects and 3d artists that uses mostly 3ds Max for their visualization projects. Even in my classroom I have a few students that have to use both Blender and 3ds Max because of their jobs as interns in architectural offices, or animation studios. How good would be to be [...]
How to render fluids and glass in LuxRender and Blender
If you ever tried to create a scene with lots of transparent objects, like a room with glass planes and objects know how hard it is to setup a scene like this. Before we start to think about get close to the final setup of the scene, all materials and reflections must be created to [...]
