Architectural Visualization
Posted by Allan Brito on September 26th, 2011 ~
6 Comments
In the near future we will have a great addition for architectural visualization artists using Blender, which is the new Blender render engine called Cycles. I’m studying Cycles a lot, because I want to start working with as much projects as I can use it, and because I’m building an…
Posted by Allan Brito on August 22nd, 2011 ~
9 Comments
What do you think about the future of architectural visualization? How people will produce animations and visualization using really powerful hardware? Well, we can already see some glimpses of this future today, when we look at how technology aimed to create games, can be used for architectural visualization. Look at…
Posted by Allan Brito on April 14th, 2011 ~
21 Comments
As you may have noticed, Blender 3D Architect has a new theme and a much cleaner layout. The old theme was online since the debut, about three years ago. I was looking for a new layout for a few months, and finally I found one that I like. If you…
Posted by Allan Brito on April 13th, 2011 ~
1 Comment
There are basically two ways to add people to an architectural visualization project, which are by using real 3d models of people, or use some kind of texture applied to a plane, and place it into the scene. I do prefer use the textures, because they are based on pictures…
Posted by Allan Brito on March 24th, 2011 ~
10 Comments
One of the things that I find pleasant to do is showing other people some of the amazing renderings and visualizations we can do with Blender. Today I will post an interview I made with an artists that have been posting some amazing renderings at the YafaRay user forums by…
Posted by Allan Brito on March 16th, 2011 ~
2 Comments
The process of showing a project to any client can demand a lot of time, especially when we have to present lots of options for materials on furniture and walls. Wouldn`t it be great if we could show a room and swap materials in real time? Just like we do…
Posted by Allan Brito on July 12th, 2010 ~
3 Comments
The workflow of an architectural visualization project for a Blender artist usually has a final stage when we may use external render engines, like YafaRay and LuxRender. From both renderers the one with the largest number of scripts and plugins that make it compatible with lots of 3d softwares is…
Posted by Allan Brito on April 7th, 2010 ~
3 Comments
There are basically two ways of starting an architectural visualization project and both methods deals at some level a kind of reference to start modeling. In the first one we have the use a traditional technical drawing coming straight from tools like AutoCAD, ArchiCAD or VectorWorks. At this point we…