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	<title>Comments on: News about GPU rendering with LuxRender, YafaRay, iRay and Maya</title>
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	<link>http://www.blender3darchitect.com/2010/01/news-about-gpu-rendering-with-luxrender-yafaray-iray-and-maya/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
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		<title>By: Michal B</title>
		<link>http://www.blender3darchitect.com/2010/01/news-about-gpu-rendering-with-luxrender-yafaray-iray-and-maya/comment-page-1/#comment-51396</link>
		<dc:creator>Michal B</dc:creator>
		<pubDate>Wed, 08 Sep 2010 16:56:54 +0000</pubDate>
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		<description>FurryBall is NOT based on any kind of raytracing. It is rastarizator. Like very advanced photorealistic game engine. And that&#039;s why it is way faster than any other renderer till this day :) ( you just cannont compare speed of gpu rastarization to raytracing - even if it is runned on gpu. Simple reason rastarization is for what is gpu created :)).</description>
		<content:encoded><![CDATA[<p>FurryBall is NOT based on any kind of raytracing. It is rastarizator. Like very advanced photorealistic game engine. And that&#8217;s why it is way faster than any other renderer till this day <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  ( you just cannont compare speed of gpu rastarization to raytracing &#8211; even if it is runned on gpu. Simple reason rastarization is for what is gpu created <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> ).</p>
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		<title>By: MrCAD</title>
		<link>http://www.blender3darchitect.com/2010/01/news-about-gpu-rendering-with-luxrender-yafaray-iray-and-maya/comment-page-1/#comment-40832</link>
		<dc:creator>MrCAD</dc:creator>
		<pubDate>Wed, 21 Jul 2010 06:07:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1179#comment-40832</guid>
		<description>I am sure the market in ready for competition..GPU rendering seems to rule in the coming years</description>
		<content:encoded><![CDATA[<p>I am sure the market in ready for competition..GPU rendering seems to rule in the coming years</p>
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