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	<title>Comments on: Modeling for architecture: Turning Torso from Santiago Calatrava</title>
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	<link>http://www.blender3darchitect.com/2010/01/modeling-for-architecture-turning-torso-from-santiago-calatrava/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
	<lastBuildDate>Sun, 18 Jul 2010 21:06:20 +0000</lastBuildDate>
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		<title>By: alex</title>
		<link>http://www.blender3darchitect.com/2010/01/modeling-for-architecture-turning-torso-from-santiago-calatrava/comment-page-1/#comment-11853</link>
		<dc:creator>alex</dc:creator>
		<pubDate>Mon, 25 Jan 2010 20:42:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1157#comment-11853</guid>
		<description>nice information
thanks for share about this</description>
		<content:encoded><![CDATA[<p>nice information<br />
thanks for share about this</p>
]]></content:encoded>
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		<title>By: Tweets that mention Modeling for architecture: Turning Torso Santiago Calatrava &#124; Blender 3D Architect -- Topsy.com</title>
		<link>http://www.blender3darchitect.com/2010/01/modeling-for-architecture-turning-torso-from-santiago-calatrava/comment-page-1/#comment-11512</link>
		<dc:creator>Tweets that mention Modeling for architecture: Turning Torso Santiago Calatrava &#124; Blender 3D Architect -- Topsy.com</dc:creator>
		<pubDate>Wed, 20 Jan 2010 22:12:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1157#comment-11512</guid>
		<description>[...] This post was mentioned on Twitter by Andrea Graziano, Carlos Mazón. Carlos Mazón said: Modeling for architecture with Blender: Turning Torso Santiago Calatrava &#124; Blender 3D Architect http://bit.ly/8q5pP2 [...]</description>
		<content:encoded><![CDATA[<p>[...] This post was mentioned on Twitter by Andrea Graziano, Carlos Mazón. Carlos Mazón said: Modeling for architecture with Blender: Turning Torso Santiago Calatrava | Blender 3D Architect <a href="http://bit.ly/8q5pP2" rel="nofollow">http://bit.ly/8q5pP2</a> [...]</p>
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		<title>By: 3Dfabrique</title>
		<link>http://www.blender3darchitect.com/2010/01/modeling-for-architecture-turning-torso-from-santiago-calatrava/comment-page-1/#comment-11479</link>
		<dc:creator>3Dfabrique</dc:creator>
		<pubDate>Wed, 20 Jan 2010 03:27:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1157#comment-11479</guid>
		<description>Allan, forgot to say one thing. Thanks for this post.</description>
		<content:encoded><![CDATA[<p>Allan, forgot to say one thing. Thanks for this post.</p>
]]></content:encoded>
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	<item>
		<title>By: 3Dfabrique</title>
		<link>http://www.blender3darchitect.com/2010/01/modeling-for-architecture-turning-torso-from-santiago-calatrava/comment-page-1/#comment-11478</link>
		<dc:creator>3Dfabrique</dc:creator>
		<pubDate>Wed, 20 Jan 2010 03:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=1157#comment-11478</guid>
		<description>Wow. Amazing.Blender is asy to use u can find a lot of good tutorials on youtube or just looking on a search engine for them, it can make great high end models and animating looks great. Game maker runs on Python programing code and is easy to get hang of.</description>
		<content:encoded><![CDATA[<p>Wow. Amazing.Blender is asy to use u can find a lot of good tutorials on youtube or just looking on a search engine for them, it can make great high end models and animating looks great. Game maker runs on Python programing code and is easy to get hang of.</p>
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