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	<title>Comments on: Controlling cameras for rendering with YafaRay</title>
	<atom:link href="http://www.blender3darchitect.com/2009/10/controlling-cameras-for-rendering-with-yafaray/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com/2009/10/controlling-cameras-for-rendering-with-yafaray/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
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		<title>By: thoribio</title>
		<link>http://www.blender3darchitect.com/2009/10/controlling-cameras-for-rendering-with-yafaray/comment-page-1/#comment-7999</link>
		<dc:creator>thoribio</dc:creator>
		<pubDate>Thu, 22 Oct 2009 03:31:53 +0000</pubDate>
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		<description>in yafaray&#039;s user manual they recomend save every render like openexr, then you could  change the setings in qtfpsgui, krita, photoshop or another software with suport for these kind of images jus like you do it in luxrender&#039;s tone maper.</description>
		<content:encoded><![CDATA[<p>in yafaray&#8217;s user manual they recomend save every render like openexr, then you could  change the setings in qtfpsgui, krita, photoshop or another software with suport for these kind of images jus like you do it in luxrender&#8217;s tone maper.</p>
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