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	<title>Comments on: Controlling cameras for rendering with YafaRay</title>
	<atom:link href="http://www.blender3darchitect.com/2009/10/controlling-cameras-for-rendering-with-yafaray/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com/2009/10/controlling-cameras-for-rendering-with-yafaray/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
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		<title>By: jesse dziedzic</title>
		<link>http://www.blender3darchitect.com/2009/10/controlling-cameras-for-rendering-with-yafaray/comment-page-1/#comment-127451</link>
		<dc:creator>jesse dziedzic</dc:creator>
		<pubDate>Thu, 20 Oct 2011 05:45:10 +0000</pubDate>
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		<description>Thats an all &#039;round amazing post!!!</description>
		<content:encoded><![CDATA[<p>Thats an all &#8217;round amazing post!!!</p>
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		<title>By: thoribio</title>
		<link>http://www.blender3darchitect.com/2009/10/controlling-cameras-for-rendering-with-yafaray/comment-page-1/#comment-7999</link>
		<dc:creator>thoribio</dc:creator>
		<pubDate>Thu, 22 Oct 2009 03:31:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=910#comment-7999</guid>
		<description>in yafaray&#039;s user manual they recomend save every render like openexr, then you could  change the setings in qtfpsgui, krita, photoshop or another software with suport for these kind of images jus like you do it in luxrender&#039;s tone maper.</description>
		<content:encoded><![CDATA[<p>in yafaray&#8217;s user manual they recomend save every render like openexr, then you could  change the setings in qtfpsgui, krita, photoshop or another software with suport for these kind of images jus like you do it in luxrender&#8217;s tone maper.</p>
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