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	<title>Comments on: How to use Rigid Body Dynamics in Blender 3D 2.50</title>
	<atom:link href="http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
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		<title>By: Jessica</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-128407</link>
		<dc:creator>Jessica</dc:creator>
		<pubDate>Sun, 30 Oct 2011 20:45:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-128407</guid>
		<description>God thank you soooooooooooooo much, I am new to Blender and have been try to learn the BME and got stuck for like forever, thanks for help me out!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</description>
		<content:encoded><![CDATA[<p>God thank you soooooooooooooo much, I am new to Blender and have been try to learn the BME and got stuck for like forever, thanks for help me out!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!</p>
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		<title>By: 3DWalker</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-81361</link>
		<dc:creator>3DWalker</dc:creator>
		<pubDate>Wed, 05 Jan 2011 12:17:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-81361</guid>
		<description>This will definately help those people who secide to go with 2.5, even when it&#039;s not fully implemented on the game engine yet. Several features in 2.4 series have been lost or not in yet on the new version of blender, mainly cause they started from scratch instead of modifying the existing version they now have to incorperate the rest back into it, and seeing blender runs on python itself as well that means re qriteing the source scripts... Which could take some time. I hope that eventually they cake more care to the game engine, make it better.</description>
		<content:encoded><![CDATA[<p>This will definately help those people who secide to go with 2.5, even when it&#8217;s not fully implemented on the game engine yet. Several features in 2.4 series have been lost or not in yet on the new version of blender, mainly cause they started from scratch instead of modifying the existing version they now have to incorperate the rest back into it, and seeing blender runs on python itself as well that means re qriteing the source scripts&#8230; Which could take some time. I hope that eventually they cake more care to the game engine, make it better.</p>
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		<title>By: guy</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-77813</link>
		<dc:creator>guy</dc:creator>
		<pubDate>Wed, 22 Dec 2010 14:54:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-77813</guid>
		<description>THANK YOU. I&#039;ve been searching for this.</description>
		<content:encoded><![CDATA[<p>THANK YOU. I&#8217;ve been searching for this.</p>
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		<title>By: ghe</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-15333</link>
		<dc:creator>ghe</dc:creator>
		<pubDate>Sun, 07 Mar 2010 20:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-15333</guid>
		<description>hi, may be it&#039;s to late but to bake the animation from the game engine go in the game logic panel (the one with the joystick) then in the menu game check record animation</description>
		<content:encoded><![CDATA[<p>hi, may be it&#8217;s to late but to bake the animation from the game engine go in the game logic panel (the one with the joystick) then in the menu game check record animation</p>
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		<title>By: Virion</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-14601</link>
		<dc:creator>Virion</dc:creator>
		<pubDate>Tue, 02 Mar 2010 06:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-14601</guid>
		<description>I&#039;ve found the way to bake the animation.
go to the top menu bar there choose Game-&gt;Record Animation. Then, press &quot;Start&quot; button to start the game and after that when it&#039;s done you just quit the game and the animation is now recorded onto the timeline.

Thanks for the tutorial it&#039;s very useful. :-)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve found the way to bake the animation.<br />
go to the top menu bar there choose Game-&gt;Record Animation. Then, press &#8220;Start&#8221; button to start the game and after that when it&#8217;s done you just quit the game and the animation is now recorded onto the timeline.</p>
<p>Thanks for the tutorial it&#8217;s very useful. <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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