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	<title>Comments on: How to use Rigid Body Dynamics in Blender 3D 2.50</title>
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	<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
	<lastBuildDate>Thu, 02 Sep 2010 12:32:25 +0000</lastBuildDate>
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		<title>By: ghe</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-15333</link>
		<dc:creator>ghe</dc:creator>
		<pubDate>Sun, 07 Mar 2010 20:19:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-15333</guid>
		<description>hi, may be it&#039;s to late but to bake the animation from the game engine go in the game logic panel (the one with the joystick) then in the menu game check record animation</description>
		<content:encoded><![CDATA[<p>hi, may be it&#8217;s to late but to bake the animation from the game engine go in the game logic panel (the one with the joystick) then in the menu game check record animation</p>
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		<title>By: Virion</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-14601</link>
		<dc:creator>Virion</dc:creator>
		<pubDate>Tue, 02 Mar 2010 06:06:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-14601</guid>
		<description>I&#039;ve found the way to bake the animation.
go to the top menu bar there choose Game-&gt;Record Animation. Then, press &quot;Start&quot; button to start the game and after that when it&#039;s done you just quit the game and the animation is now recorded onto the timeline.

Thanks for the tutorial it&#039;s very useful. :-)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve found the way to bake the animation.<br />
go to the top menu bar there choose Game-&gt;Record Animation. Then, press &#8220;Start&#8221; button to start the game and after that when it&#8217;s done you just quit the game and the animation is now recorded onto the timeline.</p>
<p>Thanks for the tutorial it&#8217;s very useful. <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /> </p>
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		<title>By: EmilioSen</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-8654</link>
		<dc:creator>EmilioSen</dc:creator>
		<pubDate>Sat, 28 Nov 2009 16:06:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-8654</guid>
		<description>Thank you! =)</description>
		<content:encoded><![CDATA[<p>Thank you! =)</p>
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		<title>By: Holy Moses</title>
		<link>http://www.blender3darchitect.com/2009/09/how-to-use-rigid-body-dynamics-in-blender-3d-2-50/comment-page-1/#comment-8023</link>
		<dc:creator>Holy Moses</dc:creator>
		<pubDate>Fri, 23 Oct 2009 22:53:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=739#comment-8023</guid>
		<description>Thank you for posting this.  I may never have figured out where things were moved to on my own :)</description>
		<content:encoded><![CDATA[<p>Thank you for posting this.  I may never have figured out where things were moved to on my own <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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