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	<title>Comments on: Blender 3D 2.50 and stereoscopic render in interactive applications</title>
	<atom:link href="http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
	<lastBuildDate>Sun, 18 Jul 2010 21:06:20 +0000</lastBuildDate>
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		<title>By: n3storm</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-18162</link>
		<dc:creator>n3storm</dc:creator>
		<pubDate>Mon, 29 Mar 2010 19:39:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-18162</guid>
		<description>Blender 2.5 svn build from graphicall.org clearly shows a control for eye distance :)</description>
		<content:encoded><![CDATA[<p>Blender 2.5 svn build from graphicall.org clearly shows a control for eye distance <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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	<item>
		<title>By: Kaldosh</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-11140</link>
		<dc:creator>Kaldosh</dc:creator>
		<pubDate>Thu, 14 Jan 2010 12:29:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-11140</guid>
		<description>Your output has no actual perspective, it&#039;s just two of the exact same image, slightly offset.
I&#039;m still searching for a way to control the separation (how far apart the eyes are) and convergence (where the eyes meet), but if there is a setting it&#039;s well hidden, which is odd considering the default separation is zero (so not 3d).</description>
		<content:encoded><![CDATA[<p>Your output has no actual perspective, it&#8217;s just two of the exact same image, slightly offset.<br />
I&#8217;m still searching for a way to control the separation (how far apart the eyes are) and convergence (where the eyes meet), but if there is a setting it&#8217;s well hidden, which is odd considering the default separation is zero (so not 3d).</p>
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	<item>
		<title>By: proghettolab</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-10733</link>
		<dc:creator>proghettolab</dc:creator>
		<pubDate>Fri, 08 Jan 2010 15:46:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-10733</guid>
		<description>Hi,

I&#039;m making myself 3d glasses. I&#039;m looking for the right lens colors, because someone says red-green and others red-cyan.

What&#039;s the right combination?

Thx!</description>
		<content:encoded><![CDATA[<p>Hi,</p>
<p>I&#8217;m making myself 3d glasses. I&#8217;m looking for the right lens colors, because someone says red-green and others red-cyan.</p>
<p>What&#8217;s the right combination?</p>
<p>Thx!</p>
]]></content:encoded>
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	<item>
		<title>By: Luciano</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-8907</link>
		<dc:creator>Luciano</dc:creator>
		<pubDate>Thu, 03 Dec 2009 20:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-8907</guid>
		<description>I think it doesnt work very well, but i think they&#039;ll improve it once they add the focal lengh and eye separation menus, coz  my scenes doesnt look very 3d to me with this...
if you can send a scene that works for you so i can test it too t would be awesome!</description>
		<content:encoded><![CDATA[<p>I think it doesnt work very well, but i think they&#8217;ll improve it once they add the focal lengh and eye separation menus, coz  my scenes doesnt look very 3d to me with this&#8230;<br />
if you can send a scene that works for you so i can test it too t would be awesome!</p>
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		<title>By: Alex Blank</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-7466</link>
		<dc:creator>Alex Blank</dc:creator>
		<pubDate>Tue, 22 Sep 2009 20:05:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-7466</guid>
		<description>That&#039;s what I though :-)
I guess, then, I should get a pair.  Seems like a cool technique.</description>
		<content:encoded><![CDATA[<p>That&#8217;s what I though <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':-)' class='wp-smiley' /><br />
I guess, then, I should get a pair.  Seems like a cool technique.</p>
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	<item>
		<title>By: Allan Brito</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-7460</link>
		<dc:creator>Allan Brito</dc:creator>
		<pubDate>Tue, 22 Sep 2009 13:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-7460</guid>
		<description>Hi Alex,

Well, it`s only placed in a different menu. :)

And yes, it works. I have a pair of 3d glasses here and it works just fine.

Regards</description>
		<content:encoded><![CDATA[<p>Hi Alex,</p>
<p>Well, it`s only placed in a different menu. <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>And yes, it works. I have a pair of 3d glasses here and it works just fine.</p>
<p>Regards</p>
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	<item>
		<title>By: Alex Blank</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-7438</link>
		<dc:creator>Alex Blank</dc:creator>
		<pubDate>Mon, 21 Sep 2009 20:56:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-7438</guid>
		<description>Is this any different than the stereoscopic options (under game-framing options in the render panel) in 2.49?  Also, do the 3d glasses really work (I have always been curious, but don&#039;t have 3d glasses to try it for myself).

Thanks,
Alex</description>
		<content:encoded><![CDATA[<p>Is this any different than the stereoscopic options (under game-framing options in the render panel) in 2.49?  Also, do the 3d glasses really work (I have always been curious, but don&#8217;t have 3d glasses to try it for myself).</p>
<p>Thanks,<br />
Alex</p>
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	<item>
		<title>By: Steren</title>
		<link>http://www.blender3darchitect.com/2009/09/blender-3d-2-50-and-stereoscopic-render-in-interactive-applications/comment-page-1/#comment-7424</link>
		<dc:creator>Steren</dc:creator>
		<pubDate>Mon, 21 Sep 2009 11:24:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=761#comment-7424</guid>
		<description>This is a great addition to the game engine. Do you know who developped it ?

And I&#039;m convinced it could be very nice for real-time architectural walkthrough.</description>
		<content:encoded><![CDATA[<p>This is a great addition to the game engine. Do you know who developped it ?</p>
<p>And I&#8217;m convinced it could be very nice for real-time architectural walkthrough.</p>
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