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	<title>Comments on: How to use the new Smoke feature of Blender 3D 2.50</title>
	<atom:link href="http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
	<lastBuildDate>Fri, 03 Sep 2010 20:21:13 +0000</lastBuildDate>
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		<title>By: Tom F</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-14480</link>
		<dc:creator>Tom F</dc:creator>
		<pubDate>Mon, 01 Mar 2010 07:15:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-14480</guid>
		<description>Does anyone else have a problem with Blender crashing whenever they try to set a domain for the smoke?

I am using Windows 7, 32 bit, 3 gig of ram, Athlon dual core processor and NVIDIA GeForce 6150SE graphics card.</description>
		<content:encoded><![CDATA[<p>Does anyone else have a problem with Blender crashing whenever they try to set a domain for the smoke?</p>
<p>I am using Windows 7, 32 bit, 3 gig of ram, Athlon dual core processor and NVIDIA GeForce 6150SE graphics card.</p>
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	<item>
		<title>By: David C</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-9147</link>
		<dc:creator>David C</dc:creator>
		<pubDate>Tue, 08 Dec 2009 18:10:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-9147</guid>
		<description>Hi Davis, 

I&#039;m using revision 25214, and it works for me....</description>
		<content:encoded><![CDATA[<p>Hi Davis, </p>
<p>I&#8217;m using revision 25214, and it works for me&#8230;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Dennis F.</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-7588</link>
		<dc:creator>Dennis F.</dc:creator>
		<pubDate>Mon, 28 Sep 2009 04:33:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-7588</guid>
		<description>Great stuff!!!

Can someone tell me how to render this?
I have the box in my renderview and how are the settings to render the smoke???</description>
		<content:encoded><![CDATA[<p>Great stuff!!!</p>
<p>Can someone tell me how to render this?<br />
I have the box in my renderview and how are the settings to render the smoke???</p>
]]></content:encoded>
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	<item>
		<title>By: Davis</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-7432</link>
		<dc:creator>Davis</dc:creator>
		<pubDate>Mon, 21 Sep 2009 15:57:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-7432</guid>
		<description>This tutorial doesn&#039;t seem to work with the latest versions anymore- Try it again in a late SVN build. If it still works, then you can safely tell me that I&#039;m doing something wrong. ;-)</description>
		<content:encoded><![CDATA[<p>This tutorial doesn&#8217;t seem to work with the latest versions anymore- Try it again in a late SVN build. If it still works, then you can safely tell me that I&#8217;m doing something wrong. <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Allan Brito</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-6470</link>
		<dc:creator>Allan Brito</dc:creator>
		<pubDate>Wed, 12 Aug 2009 16:32:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-6470</guid>
		<description>@Arkinauta and @JonasF:

The focus of the blog won&#039;t change. :)
It will be always be architectural visualization, but it doesn&#039;t mean that from time to time a tutorial about a new feature of Blender couldn&#039;t appear.

I don&#039;t have plans to make it a generalist 3d blog.</description>
		<content:encoded><![CDATA[<p>@Arkinauta and @JonasF:</p>
<p>The focus of the blog won&#8217;t change. <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /><br />
It will be always be architectural visualization, but it doesn&#8217;t mean that from time to time a tutorial about a new feature of Blender couldn&#8217;t appear.</p>
<p>I don&#8217;t have plans to make it a generalist 3d blog.</p>
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		<title>By: JonasF</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-6469</link>
		<dc:creator>JonasF</dc:creator>
		<pubDate>Wed, 12 Aug 2009 14:42:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-6469</guid>
		<description>Arkinauta is right, separate blog for architecture tutorials is extremely useful for many people.</description>
		<content:encoded><![CDATA[<p>Arkinauta is right, separate blog for architecture tutorials is extremely useful for many people.</p>
]]></content:encoded>
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	<item>
		<title>By: Arkinauta</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-6464</link>
		<dc:creator>Arkinauta</dc:creator>
		<pubDate>Wed, 12 Aug 2009 08:27:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-6464</guid>
		<description>Humm... Sorry but I don´t agree with Seed.

I think most of the readers come here to se architectural stuff. Right now this is the ONLY blog/web where you can find this kind of info (and so well explained), so I would be sorry if it becomes another kind of 3d blog.

I´m saying this with a LOT of respect for the author, and of course I´ve in mind this is HIS blog and he can do wathever he wants with it.

Anyway, good tuto.

Regards</description>
		<content:encoded><![CDATA[<p>Humm&#8230; Sorry but I don´t agree with Seed.</p>
<p>I think most of the readers come here to se architectural stuff. Right now this is the ONLY blog/web where you can find this kind of info (and so well explained), so I would be sorry if it becomes another kind of 3d blog.</p>
<p>I´m saying this with a LOT of respect for the author, and of course I´ve in mind this is HIS blog and he can do wathever he wants with it.</p>
<p>Anyway, good tuto.</p>
<p>Regards</p>
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	<item>
		<title>By: oogsnoepje</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-6463</link>
		<dc:creator>oogsnoepje</dc:creator>
		<pubDate>Wed, 12 Aug 2009 08:00:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-6463</guid>
		<description>The emitter method (ie. not moving the particles) is preferred because it looks better :)

With moving particles, you&#039;ll get infinitely tiny smoke fluffs, which look bad because the voxel volume can&#039;t handle such precise data.</description>
		<content:encoded><![CDATA[<p>The emitter method (ie. not moving the particles) is preferred because it looks better <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>With moving particles, you&#8217;ll get infinitely tiny smoke fluffs, which look bad because the voxel volume can&#8217;t handle such precise data.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Allan Brito</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-6457</link>
		<dc:creator>Allan Brito</dc:creator>
		<pubDate>Wed, 12 Aug 2009 03:27:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-6457</guid>
		<description>Thanks seed,

I will try to keep posting new tutorials, not only related with architectural visualization.

Regards</description>
		<content:encoded><![CDATA[<p>Thanks seed,</p>
<p>I will try to keep posting new tutorials, not only related with architectural visualization.</p>
<p>Regards</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Allan Brito</title>
		<link>http://www.blender3darchitect.com/2009/08/how-to-use-the-new-smoke-feature-of-blender-3d-2-50/comment-page-1/#comment-6456</link>
		<dc:creator>Allan Brito</dc:creator>
		<pubDate>Wed, 12 Aug 2009 03:26:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=609#comment-6456</guid>
		<description>Hi afalldorf,

I&#039;m aware of the Daniel&#039;s post.

But, when I change the particle settings my smoke simulation changes anyway. :D</description>
		<content:encoded><![CDATA[<p>Hi afalldorf,</p>
<p>I&#8217;m aware of the Daniel&#8217;s post.</p>
<p>But, when I change the particle settings my smoke simulation changes anyway. <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_biggrin.gif' alt=':D' class='wp-smiley' /> </p>
]]></content:encoded>
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