Archive for August, 2009
Posted by Allan Brito on August 31st, 2009 ~
4 Comments
In the past few days a new version of the upcoming LuxRender 0.6 was released, and now we have a RC5 to test before a stable release is available. Along with several bug fixes, this new release was announced with an improvement in the render speed to previous LuxRender 0.6…
Posted by Allan Brito on August 27th, 2009 ~
2 Comments
This week I got an interesting request from a client for an architectural visualization project, involving the creation of an animation showing the full workflow of the development for a commercial building. The unusual request is that all images must look like it has been made with pencil sketches. Today…
Posted by Allan Brito on August 25th, 2009 ~
5 Comments
From all the tasks related to architectural visualization, one of the topics that let users a bit confused when they start to use softwares like Blender 3D is precision modeling. In AutoCAD or other AutoCAD free alternatives, we have a great set of tools allowing us to create and draw…
Posted by Allan Brito on August 19th, 2009 ~
8 Comments
In a previous article I showed up a quick and simple way to setup YafaRay for interior design, using techniques and tools to better create a still image to show interiors. Now it’s time to take a look on how to setup a model for an external view, simulating the…
Posted by Allan Brito on August 17th, 2009 ~
4 Comments
With the release of Blender 3D 2.50 in October of this year, a lot of users are willing to migrate immediately to the new interface and tools of the software. Most of the excitement is based on the new interface and tools designed to make Blender even more powerful and…
Posted by Allan Brito on August 14th, 2009 ~
7 Comments
As an architectural visualization artist we have to always try to create photo real images to represent our projects, and to full fill the expectations of our clients. If you use Blender 3D for your architectural visualization projects, you may already asked yourself which one is the best external render…
Posted by Allan Brito on August 12th, 2009 ~
4 Comments
The Siggraph of this year showed how strong the real time render technologies will come to the workflow of all 3d artists in a short time. Almost all tools are based on GPU power to render scenes in real time, which will demand even more from the video cards of…
Posted by Allan Brito on August 11th, 2009 ~
15 Comments
One of the new features of the upcoming Blender 3D 2.50 will be the new Smoke simulation tools, which will allow us to work with a mix of particles and procedural clouds to simulate smoke. This is not directly related with architectural visualization, but if we take a closer look…