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	<title>Comments on: More examples of real time rendering for architectural visualization</title>
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	<link>http://www.blender3darchitect.com/2009/07/more-examples-of-real-time-rendering-for-architectural-visualization/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
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		<title>By: dann njoroge</title>
		<link>http://www.blender3darchitect.com/2009/07/more-examples-of-real-time-rendering-for-architectural-visualization/comment-page-1/#comment-8437</link>
		<dc:creator>dann njoroge</dc:creator>
		<pubDate>Fri, 20 Nov 2009 14:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=580#comment-8437</guid>
		<description>its wierd that these realtime engines use up so much resources. although im yet to see the video previews. can someone tell me if they are significantly better than game engines such as the unreal engine, especially now that epic are giving the engine for free?</description>
		<content:encoded><![CDATA[<p>its wierd that these realtime engines use up so much resources. although im yet to see the video previews. can someone tell me if they are significantly better than game engines such as the unreal engine, especially now that epic are giving the engine for free?</p>
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		<title>By: Eddy Manurang</title>
		<link>http://www.blender3darchitect.com/2009/07/more-examples-of-real-time-rendering-for-architectural-visualization/comment-page-1/#comment-8294</link>
		<dc:creator>Eddy Manurang</dc:creator>
		<pubDate>Fri, 13 Nov 2009 20:01:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=580#comment-8294</guid>
		<description>FryRender RT and V-Ray RT are awesome tools, however the rendering of some cad based systems leaves a lot to be desired</description>
		<content:encoded><![CDATA[<p>FryRender RT and V-Ray RT are awesome tools, however the rendering of some cad based systems leaves a lot to be desired</p>
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		<title>By: Alain</title>
		<link>http://www.blender3darchitect.com/2009/07/more-examples-of-real-time-rendering-for-architectural-visualization/comment-page-1/#comment-6201</link>
		<dc:creator>Alain</dc:creator>
		<pubDate>Fri, 31 Jul 2009 16:50:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=580#comment-6201</guid>
		<description>V-Ray RT is CPU (not GPU) based.
I tested it with Max 2009 for interior scenes on a Intel 2.66 Hz 2 Quad CPU, 64 bit Windows with 8GB RAM. It was slower and gave a bad quality feedback than rendering it with &quot;quick 11preview&quot;-settings for the normal V-Ray. and all the time it uses 100% of the CPU if its turned on.
Even if you use distributed rendering, 2 slaves for example, it&#039;s still slower than quickpreview.
I guess all those V-Ray RT demovideos use pretty fast hardware ;-)

Kind regards
Alain</description>
		<content:encoded><![CDATA[<p>V-Ray RT is CPU (not GPU) based.<br />
I tested it with Max 2009 for interior scenes on a Intel 2.66 Hz 2 Quad CPU, 64 bit Windows with 8GB RAM. It was slower and gave a bad quality feedback than rendering it with &#8220;quick 11preview&#8221;-settings for the normal V-Ray. and all the time it uses 100% of the CPU if its turned on.<br />
Even if you use distributed rendering, 2 slaves for example, it&#8217;s still slower than quickpreview.<br />
I guess all those V-Ray RT demovideos use pretty fast hardware <img src='http://www.blender3darchitect.com/wp-includes/images/smilies/icon_wink.gif' alt=';-)' class='wp-smiley' /> </p>
<p>Kind regards<br />
Alain</p>
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