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Archive for July, 2009

More examples of real time rendering for architectural visualization

The use of technologies to visualize projects for architecture will go towards real time rendering; I have no doubt of that. After the release of FryRender RT and V-Ray RT, a lot of cool examples and projects that use such technology begin to appear on the internet. Last week I found a great example of [...]


Perspective correction for architectural visualization with Hugin

As a architectural visualization artist we Will always have to work with the composition of virtual 3d content created with softwares like Blender 3D, and photographs taken from the actual site where our project will come to be build. The composition process of photos and 3d content has a critical point, which is the alignment [...]


Stereoscopic render for architectural visualization

In the entertainment industry we have a growing tendency of producing 3d animations using stereoscopic renderings, which is a new form of visual interaction for animated feature films. I have watched some of those animations recently using 3d glasses and I was wondering when this feature will be used for architectural visualization? The technical aspect [...]


Precision modeling with Blender 3D: Script Lengthen

The quest for tools and techniques that helps us to model with precision never ends and part of this search in Blender is related to some nice scripts, which can really save a modeling that requires attention in the dimensions. Today I’m going to talk about a script called Lenghten, developed by Pedro Caeiro and [...]


How to use alpha maps to render trees in LuxRender and Blender 3D

Since I wrote an article suggesting a collection of free textures of trees and shrubs, I have received a few messages asking me how to use those textures in LuxRender or YafaRay. Today I`m going to show how to use alpha maps in textures, to render cutout trees and people in LuxRender, which is a [...]