Archive for June, 2009
Getting started with YafaRay and Blender 3D for interior design
I still believe that we may use both YafaRay and LuxRender in our architectural visualization projects, because LuxRender can`t beat YafaRay in one tiny detail: render speed. The quality and realism of the images created with LuxRender are amazing, but they demand long render times to become clear enough to be used in commercial projects. [...]
How to import multiple 2d cutout texture images to Blender 3D
Last week I have suggested a great resource for texture maps of plants and shrubs, along with a small tutorial on how to turn the maps into transparent PNG files ready to use in Blender 3D. If you have tried to use those maps, you may have realized that it will take a long time [...]
Free download of texture maps of trees and shrubs
What could be better than downloading furniture models for your projects? Well, I could say a lot of things and among them a good set of texture maps of plans, trees and shrubs. If you want to download a set like this to use in your projects, an artist called Michal Kotek has released on [...]
Modeling an Arco floor lamp by Castiglioni in Blender 3D
A very good practice that I always recommend to my students is to model pieces of furniture in your spare time. Every time I have a few time available I open up Blender 3D and start to work on some furniture models. If you do that for a while, I a few weeks you will [...]
Real time rendering with Photon Mapping and Gamma Correction
If there is something that I always recommend to my students, is to read a lot about the theory behind computer graphics, because not only from visual exercises we learn to be better artists. From all the reading available on the web, I really like the ones that explain concepts and techniques that we sometimes [...]
