Archive for May, 2009
How to improve edge modeling in Blender 3D?
One of the techniques to create 3d models for architecture is edge modeling. I found that for most situations, we will find full control over the model by extruding and placing edges and edge loops around 3d models. A few weeks ago I have posted here a video with a time lapse example of a [...]
New tools in Blender 3D 2.49: Bone Sketching and Texture Nodes
In the last couple days I was playing around with Blender 2.49 RC1, and looking for new features to work with. Some of them will be an interesting addition to architectural visualization artists and other tools will be more suitable to animation artists. If you want to check out how two of those new features [...]
Script that edit and transform Edge Loops in Blender 3D
I was looking into some articles about the release of the new version of 3ds Max 2010, which shows the so called graphite modeling tools. This new set of tutorials are an implementation of the PolyBoost plugin, bought by Autodesk and merged with this new release of 3ds Max. What about Blender 3D? Are there [...]
Indigo Renderer will no longer be a Freeware
In Blender 3d we have several external renderers to choose today and almost all of them add great tools and possibilities to any artist producing architectural visualization, and with the need to create photo real images. A quick look at the Blender Gallery will show that today, we have most users using either YafaRay or [...]
