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Archive for April, 2009

Interior design with Blender 3D and YafaRay: Scene to download

I still find a lot of experienced Blender 3d artists with problems to migrate completely to YafaRay, most of that is because they have a solid workflow with the old YafRay core, and lots of projects made with the old render engine. If you are one of those artists, with a few problems and difficulties [...]


Workflow to create architectural visualization in Linux

If you use Linux to create architectural visualization or develop architectural projects, how can you define your workflow? I have to say that I don’t know much architects or companies that have a workflow for develop architectural visualization or projects, based on Linux machines. Some of that is related to the fact that in colleges [...]


Blender 3D importing DWG files?

If you work with architectural visualization and 3d modeling with Blender, you probably have faced a problem like receive a full set of technical drawings from a client, in DWG format. And to be able to work and import it to Blender, a middle application like DoubleCAD or another have to be used converting everything [...]


Modeling for architecture with construction objects in Blender 3D

A few weeks ago I was talking about ways to correct the topology of a 3d model, without destroy any faces, vertices or edges of the model. The inspiration to write the article was a pot at the CG Society forums, where an artist was in trouble with a messed topology, and at that time [...]


Tutorials about global illumination with Blender 3D and YafaRay

The most common external renderer to use with Blender 3D is undoubtly YafRay, which is called today as YafaRay. In the past few years I was a heavy user of YafRay to produce architectural visualization renderings, but since YafaRay become stable, I`m always using YafaRay to setup new scenes, especially when I have to create [...]