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	<title>Comments on: Adding scale to 3D Scenes: Using 2d cutout trees and people in Blender</title>
	<atom:link href="http://www.blender3darchitect.com/2009/03/adding-scale-to-3d-scenes-using-2d-cutout-trees-and-people-in-blender/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.blender3darchitect.com/2009/03/adding-scale-to-3d-scenes-using-2d-cutout-trees-and-people-in-blender/</link>
	<description>Using Blender 3D for Architectural Visualization</description>
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		<title>By: Blender 2.49 : 2D 點景, 朝向攝影機(CTRL+T) &#124; Digitized Life</title>
		<link>http://www.blender3darchitect.com/2009/03/adding-scale-to-3d-scenes-using-2d-cutout-trees-and-people-in-blender/comment-page-1/#comment-104737</link>
		<dc:creator>Blender 2.49 : 2D 點景, 朝向攝影機(CTRL+T) &#124; Digitized Life</dc:creator>
		<pubDate>Tue, 26 Apr 2011 05:50:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=155#comment-104737</guid>
		<description>[...] Adding scale to 3D Scenes: Using 2d cutout trees and people in Blender [...]</description>
		<content:encoded><![CDATA[<p>[...] Adding scale to 3D Scenes: Using 2d cutout trees and people in Blender [...]</p>
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		<title>By: How to use 2d cutout images of trees people in Blender 2.5 &#124; Blender 3D Architect</title>
		<link>http://www.blender3darchitect.com/2009/03/adding-scale-to-3d-scenes-using-2d-cutout-trees-and-people-in-blender/comment-page-1/#comment-94614</link>
		<dc:creator>How to use 2d cutout images of trees people in Blender 2.5 &#124; Blender 3D Architect</dc:creator>
		<pubDate>Mon, 07 Mar 2011 21:49:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=155#comment-94614</guid>
		<description>[...] and tutorials of the blog, you may remember that in the past I have already posted a way to use cutout images in Blender. But, back there we still used Blender 2.4x. How it works now, with Blender 2.5? Well, it didn`t [...]</description>
		<content:encoded><![CDATA[<p>[...] and tutorials of the blog, you may remember that in the past I have already posted a way to use cutout images in Blender. But, back there we still used Blender 2.4x. How it works now, with Blender 2.5? Well, it didn`t [...]</p>
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	<item>
		<title>By: Mike</title>
		<link>http://www.blender3darchitect.com/2009/03/adding-scale-to-3d-scenes-using-2d-cutout-trees-and-people-in-blender/comment-page-1/#comment-20915</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 11 Apr 2010 20:11:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=155#comment-20915</guid>
		<description>Hi there.I&#039;ve experienced some problems.I&#039;had followed all your instructions.And when i render the image.I&#039;ts not transparent.To be more precise the shape of the plane still remains.Any suggestions. Regards!</description>
		<content:encoded><![CDATA[<p>Hi there.I&#8217;ve experienced some problems.I&#8217;had followed all your instructions.And when i render the image.I&#8217;ts not transparent.To be more precise the shape of the plane still remains.Any suggestions. Regards!</p>
]]></content:encoded>
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	<item>
		<title>By: yorik</title>
		<link>http://www.blender3darchitect.com/2009/03/adding-scale-to-3d-scenes-using-2d-cutout-trees-and-people-in-blender/comment-page-1/#comment-2039</link>
		<dc:creator>yorik</dc:creator>
		<pubDate>Fri, 06 Mar 2009 16:02:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=155#comment-2039</guid>
		<description>a short and very useful tip: once you have a material with texture assigned to your plane, press ALT+V. This will scale the plane to the exact proportion of the texture!</description>
		<content:encoded><![CDATA[<p>a short and very useful tip: once you have a material with texture assigned to your plane, press ALT+V. This will scale the plane to the exact proportion of the texture!</p>
]]></content:encoded>
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	<item>
		<title>By: CoyHot</title>
		<link>http://www.blender3darchitect.com/2009/03/adding-scale-to-3d-scenes-using-2d-cutout-trees-and-people-in-blender/comment-page-1/#comment-1946</link>
		<dc:creator>CoyHot</dc:creator>
		<pubDate>Wed, 04 Mar 2009 08:34:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.blender3darchitect.com/?p=155#comment-1946</guid>
		<description>I just test it and it works fine now ... Thanks again !!!!</description>
		<content:encoded><![CDATA[<p>I just test it and it works fine now &#8230; Thanks again !!!!</p>
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